🏁 Sim Racing
Every Update. Every Sim.
Patch notes and roadmaps across every major sim — what’s new, what’s coming, never a verdict.
Assetto Corsa EVO 0.8 update adds 3 cars, Kyalami, UGC multiplayer support, and a VR overhaul
Update 0.8 for Assetto Corsa EVO adds the KTM X-Bow GT2, KTM X-Bow GT4, Volkswagen Golf 8 R, and Kyalami Grand Prix Circuit, while expanding user-generated content support and reworking VR, rendering, physics, and stability.
RENNSPORT hotfix 1.2.12 updates audio, liveries, setups, and track assets
RENNSPORT’s latest technical hotfix addresses DTM exterior audio balance, restores missing car indicators and default setups, fixes AI pit-exit pathing at Thermalito, repairs Hockenheim Classic Revival assets and collisions, and resolves storefront and garage visual issues.
Assetto Corsa Rally update 0.5 adds Greece, multiplayer phase one, and a physics overhaul
Version 0.5 adds Rally Greece, launches the first phase of online multiplayer, expands event rotations, and delivers a broad tire and surface physics rework alongside stage, vehicle, and environment fixes.
F1 25 update 1.23 adds Madrid kerbs and wheel/controller fixes
Patch 1.23 for F1 25 adds sausage kerbs at Madrid turn 5, resets the Madrid Time Trial leaderboard, and includes wheel, splitscreen, UI, and stability fixes.
Project Motor Racing 2.0.0.8 fixes camera stuttering
Hotfix 2.0.0.8 addresses a timing mismatch introduced in 2.0.0.6 that could make cars appear to stutter in the chase camera.
Project Motor Racing 2.0.0.7 adds multiplayer version verification
Update 2.0.0.7 introduces a verification system for Project Motor Racing’s online components to ensure players are on the latest version and to prevent version conflicts in online modes and lobbies.
RENNSPORT patch adds Touring Classics DLC, free Thermalito content, AI and lobby updates
The unversioned 2026-06-24 patch adds the paid Touring Classics Part 1 pack, free cars and Thermalito, AI refinements, crash fixes, custom contest moderation, and car/track/UI corrections.
iRacing 2026 S3 Patch 2 update
iRacing’s 2026 Season 3 Patch 2 delivers fixes across launcher, sim stability, race control, UI, telemetry, GT3 and specific car behavior, plus a few track-side corrections.
Project Motor Racing 2.0.0.6 update adds setup options, slipstream rework, and league-facing fixes
Update 2.0.0.6 adds third spring and brake duct setup options on supported cars, reworks slipstreaming, improves AI, replay handling, HUD/UI, audio, online points calculation, and adds support plus Career events for the GT Icons Pack.
Le Mans Ultimate 1.3.3.4 patch fixes engineer-mode settings after driver swaps
This hotfix addresses a driver-swap issue where engineer mode changes could revert to pre-pitstop values after handing the car to a teammate.
iRacing 2026 S3 Patch 1 adds Qualcomm AI support, GT3 TC fixes, and telemetry expansion
This patch focuses on fixes and small improvements across AI, UI, controls, telemetry, cars, and several tracks, plus support updates for Qualcomm Circuit and the BMW M2 Racing in Demo Drive.
Gran Turismo 7 update 1.70 adds five cars, new Gr.1 races, and a Fishermans Ranch reverse Circuit Experience
GT7 version 1.70 brings five new cars, five World Circuits events, a new Circuit Experience at Fishermans Ranch reverse, an Extra Menu focused on 2016 LMP1 hybrids, a time-limited Seasonal Menu, five engine swaps, and other feature updates including a new Sport Mode opening movie.
Le Mans Ultimate 1.3.3.3 patch released
This hotfix updates Le Mans Ultimate to Build ID 23631476 and fixes an occasional dead-state lock when a practice server closes.
Le Mans Ultimate 1.3.3.2 patch update
This hotfix addresses a DLC unlock issue, a pit stop release bug tied to brake duct changes, Circuit de la Sarthe visual and anti-cut fixes, a small BOP adjustment for several cars, and specific BMW and Ford LMGT3 fixes.
iRacing 2026 Season 3 initial release adds new cars, rulesets, UI widgets, and network routing
iRacing’s 2026.06.09.01 release introduces the BMW M2 Racing (G87), EURO NASCAR RC01, new Formula Vee body variants, AI Dirt Oval support, hosted-session Series-Specific Sporting Regulations, Anycast race-server routing, new Sim UI widgets, and wide car/class updates.
RaceRoom patch notes - 6 June 2026
RaceRoom published a small 50 MB patch updating the client to 0.9.7.75 / BuildID 23586522, with a physics change that makes side draft more potent overall.
Assetto Corsa EVO 0.7.1 patch update
Assetto Corsa EVO 0.7.1 focuses on setup display, session stability, mirrors and smoke rendering, mod car visibility, audio, and wet-tire presentation.
Le Mans Ultimate 1.3.3.1 patch released
Le Mans Ultimate 1.3.3.1 is a hotfix released on 2026-06-04 that addresses an occasional issue where the UI could remain active after clicking Start Driving.
RENNSPORT hotfix updates contest flow, championship scoring, and GT3 fixed setups
The latest RENNSPORT hotfix addresses DLC-related issues, fixes championship and crossplay bugs, reworks GT3 fixed setups, and cleans up several UI and localization problems.
Le Mans Ultimate 1.3.3 adds 2026 WEC season content, new cars, and online/stability fixes
Patch 1.3.3 adds the 2026 WEC season, Polish localisation, the Adess AD25 LMP3 plus multiple Evo/Joker cars, alongside broad fixes for online play, pit workflows, UI, audio, hosted servers, and car/track updates.
F1 25 patch v1.20 adds Season 7 content, wheel support, and stability fixes
F1 25’s unversioned v1.20 patch adds Season 7 Podium Pass content, a new playable avatar, Cammus C12/LC100 support, supersampling updates for AMD FSR and Intel XeSS/XeFG, plus fixes across career, multiplayer, splitscreen, UI, and stability.
Assetto Corsa EVO 0.7 update adds 4 cars, multiplayer work, and a new particle system
Patch 0.7 for Assetto Corsa EVO adds four new cars, introduces a new particle system, ships the EVO SDK Editor Tool, includes multiplayer-related updates, and fixes several crashes and gameplay issues.
RENNSPORT hotfix deployed for Endurance Classics Part 1
RENNSPORT has deployed Hotfix 1 for Endurance Classics Part 1, targeting AI visibility, online contest stability, championship flow, UI issues, hardware recognition, track fixes, and LMDh car setup and physics updates.
Project Motor Racing 2.0.0.5 patch released
Update 2.0.0.5 is live with general performance and stability fixes, plus a cockpit driver animation correction for the Mazda MX-5 Trophy.
RaceRoom update adds Ranked championships, side-draft rework, and server bandwidth changes
RaceRoom’s 21 May update introduces a new Championships tab in Ranked Multiplayer led by DTM Esports 2026, rebuilds the side-draft model, reduces dedicated server bandwidth use, and includes GT3 and track-specific fixes.
RENNSPORT 1.2.4 patch adds Endurance Classics 1 content, Custom Contests, and broad fixes
Update 1.2.4 brings Le Mans-themed paid and free content, Custom Contests for player-run events, the first iteration of a rebuilt AI system, Championship Mode changes, track-limit tuning, H-pattern/sequential shifter support, visual updates, and extensive stability, UI, hardware, multiplayer, and spectator fixes.
Project Motor Racing 2.0.0.4 update adds LMDh revisions, AI fixes, and new input support
Patch 2.0.0.4 is live with broad physics and handling changes, especially for LMDh, plus AI behavior updates, UI/gameplay fixes, and support for additional PC input devices.
iRacing 2026 S2 Patch 4: hotfix restores back-to-back event connections
iRacing’s 2026 S2 Patch 4 Hotfix 1 is an unplanned update that fixes a Simulator session issue where some users could not connect to multiple events in succession without restarting the sim.
Assetto Corsa Rally 0.4.1 patch updates leaderboard fairness
Version 0.4.1 tightens track limits, forces physical damage on in Time Attack and Challenge, and resets leaderboards to reflect the fairness changes.
Le Mans Ultimate 1.3.2.2 patch: freeze and hosted server fixes
Le Mans Ultimate 1.3.2.2 (Build ID 23095874) fixes freezes in co-op stint restarts, several UI flows, and a hosted server error pop-up.
Assetto Corsa EVO 0.6.3 update adds server compatibility requirement, car audio reworks, and crash fixes
Patch 0.6.3 is live for Assetto Corsa EVO, alongside an updated Dedicated Server app. The server app remains backwards compatible but not forwards compatible, so servers and clients need to be updated together for 0.6.3 use.
Project Motor Racing 2.0.0.3 update adds PC MDI rendering, relative timings, and class handling revisions
Patch 2.0.0.3 adds PC-only Multi-Draw Indirect rendering, expands the Digidash with relative timings, extends throttle-response updates across more classes, reworks the Porsche 911 Carrera Cup (964), and includes online, AI, track, UI, and anti-cheat improvements.
Assetto Corsa Rally 0.4 update adds two cars, snow variants, and FFB/device support
Update 0.4 adds the Peugeot 306 Maxi Kit Car and Subaru Impreza S3 Group A, brings snow to Alsace and Wales, implements Fanatec FullForce and Logitech TrueForce support, and includes gameplay, online, physics, track, and bug-fix changes.
Le Mans Ultimate 1.3.2.0 patch: online, stability, UI, and Barcelona setup/BoP updates
This patch fixes a wide range of crashes, online championship and RaceControl issues, UI/HUD problems, and replay/input bugs, while also adding vehicle occlusion settings and rolling out many car-specific Barcelona CDA setup and BoP changes.
Gran Turismo 7 update 1.69 adds 3 cars, 3 races, Nurburgring reverse Circuit Experience, and Power Pack challenge changes
GT7 patch 1.69 introduces three new cars, three World Circuits events, a new Circuit Experience on Nurburgring Endurance II reverse, and feature updates including Power Pack Challenges, a new Extra Menu, a returning Seasonal Menu, new engine swaps, and a Scapes vertical camera adjustment curation.
Assetto Corsa EVO 0.6.2 patch update
Version 0.6.2 updates shared memory and server browser pings, tweaks off-track surfaces and track limits, adjusts several car physics and sounds, and fixes a handful of car-specific issues.
iRacing 2026 Season 2 Patch 3: GT3/GTE/GTP BoP pass, Nissan GTP changes, and UI/VR fixes
We’ve logged iRacing’s 2026 S2 Patch 3, which delivers broad GT3/GTE/GTP setup and BoP updates, targeted fixes across several cars, simulator UI/VR stability fixes, and a couple of track fixes at Bristol and Long Beach.
Le Mans Ultimate 1.3.1.3 patch fixes team endurance registration and event-load error
Le Mans Ultimate 1.3.1.3 (Build 22815142) fixes a registration issue for Team Endurance Championships race events and an intermittent "Request failed with status code 404 OK" popup after loading into an event.
Assetto Corsa EVO 0.6.1 hotfix is live
Assetto Corsa EVO 0.6.1 restores daily racing site copy/paste, adjusts UI behavior, syncs fuel density across cars, fixes a join-session crash and rain-related logic, and updates several car physics and visuals.
Assetto Corsa EVO 0.6 adds six cars, Sebring, self-hosted servers, and multiplayer/physics updates
Update 0.6 expands Assetto Corsa EVO with six new cars, Sebring International Raceway, a dedicated server executable via Steam Tools, and targeted changes to multiplayer collisions, suspension modelling, audio, telemetry, UI, AI, gameplay, and performance.
Le Mans Ultimate 1.3.1.2: connection hotfix deployed
Le Mans Ultimate 1.3.1.2 is a small hotfix focused on multiplayer connectivity, with improved TCP buffering intended to reduce dropped connections when joining servers.
Project Motor Racing 2.0.0.2 patch adds AI rework, throttle-response updates, and lobby stability fixes
Update 2.0.0.2 focuses on stability and performance, expands the revised throttle-response model to more car classes, reworks AI behavior and pace, and fixes several online lobby and UI issues.
RaceRoom patch adds liveries, track updates, and AI/setup fixes
RaceRoom’s 7 April 2026 patch updates the client to 0.9.7.67 and the dedicated server to 107.0.1626, with new event liveries plus track, AI, controller, and car setup fixes.
iRacing 2026 Season 2 Patch 2 update
This patch adds broader BoP adjustment ranges, fixes several AI and UI issues, and includes targeted car and track fixes across NASCAR, TCR, GT4, dirt, and road content.
Le Mans Ultimate 1.3.1.0 patch: hosted server UI fixes, track limits tweaks, and BOP ballast consistency
Patch 1.3.1.0 fixes haptics crashes, vehicle occlusion pop-in, several UI issues affecting hosted servers and menus, adjusts track limits at Barcelona and Paul Ricard, and resolves BOP ballast inconsistencies while adding the #19 Genesis GMR-001 LMDh.
RaceRoom patch notes - 31 March 2026
RaceRoom’s 31 March 2026 patch updates the client to 0.9.7.65 and includes input, shared memory, controller, and Super Touring pitstop fixes.
Le Mans Ultimate patch adds haptics, new layouts/content, and broad online/BoP updates
This Le Mans Ultimate patch adds haptic feedback support, loading/UI/online stability work, new track layouts and DLC content, plus extensive fixes across online championships, driver swaps, HUD, input, replays, track limits, tracks, and car-specific BoP/setup updates.
RaceRoom hotfix updates wheelbase recognition
RaceRoom’s 30 March 2026 hotfix updates client version 0.9.7.64 and adds Conspit Ares Platinum and Suzuka wheelbases to the known devices list, fixing an incorrectly locked Max Rotation setting for those bases.
Project Motor Racing Update 2.0 released
Update 2.0 is a broad Project Motor Racing patch covering UI, online anti-cheat, Career Mode, driving physics, tyre behavior, a new ECU HUD widget, and visual/performance improvements.
Project Motor Racing 2.0.0.0 update adds new UI, online anti-cheat, and physics revisions
Update 2.0.0.0 brings a full UI redesign, Career Mode changes, anti-cheat and Ranked Online adjustments, ECU/FFB widgets, and broad handling, tyre, AI, circuit, audio, and stability updates.
Le Mans Ultimate 2.4.1 patch fixes Sebring pit-lane starts for GT3/GTE online
Le Mans Ultimate 2.4.1 (Build 22398448) fixes an online Sebring issue where GT3 or GTE cars starting from the pit lane could stop after pit exit.
Assetto Corsa EVO 0.5.4 update: car presenter loading-time improvement
Hotfix 0.5.4 brings a further improvement to car presenter logic aimed at improving loading times, with work continuing toward version 0.6.
iRacing 2026 S2 Patch 1 update
This patch adds Paint Shop sponsor logo fixes, AI and UI/keybinding fixes, select car setup and behavior updates, and a set of track-side visual corrections.
Gran Turismo 7 v1.68 update adds 3 cars, 4 World Circuits events, and Power Pack practice tweaks
GT7 update 1.68 is live on PS4 and PS5 with three new cars, four World Circuits races, a new Circuit Experience, ten engine swaps, a new Data Logger Drift Analyzer view, and Power Pack changes for practice ghosts and race retry.
iRacing 2026 Season 2 initial release lands with new Audi RS3 LMS Gen2 TCR, NASCAR Truck RAM, St. Petersburg, and major HUD/vehicle updates
iRacing 2026.03.09.03 starts 2026 Season 2 on March 17 UTC, adding two new vehicles, St. Petersburg Grand Prix, a rebuilt Barber Motorsports Park, new HUD tools, broad class refreshes for GTE/TCR/IMSA Vintage, AI event-completion scoring, and many setup, physics, graphics, and track updates.
Assetto Corsa EVO 0.5.3 hotfix: session-transition car loading optimization
Assetto Corsa EVO 0.5.3 improves how car presentation data is reused between race weekend sessions to reduce prolonged car loading after session transitions, especially in multiplayer.
Project Motor Racing 1.7.0.0 adds Ford Falcon V8, GT4 overhaul, and Ranked License Points
Update 1.7.0.0 adds the free Ford Falcon V8 2013 and AUS V8 class, overhauls GT4 tyre and class behaviour, introduces License Points for Ranked Online, and includes BoP, lobby, track, AI, and polish changes.
Assetto Corsa Rally 0.3.1 hotfix released
Version 0.3.1 fixes gear-change problems on most shifter models and corrects the Spanish text description for new cars.
Assetto Corsa EVO 0.5.2 hotfix released
Assetto Corsa EVO 0.5.2 moves user data to Saved Games/ACE, fixes GT2 setup-related crashes, and includes car, AI, controller, track, and physics updates.
Assetto Corsa EVO 0.5.1 hotfix updates MP, UI, and BMW setups
v0.5.1 focuses on multiplayer responsiveness, UI fixes, startup and replay issues, graphics/stutter fixes, and several car/setup corrections including a warning to delete prior 0.5 BMW M4 GT3 setups.
Assetto Corsa Rally 0.3 adds Monte Carlo, 2 cars, dynamic weather, and input/physics updates
Patch 0.3 adds the Monte Carlo rally with Col de Turini and Sisteron, introduces the Skoda Fabia RS Rally2 and Lancia Fulvia Gr.4, expands ACR Events, and updates physics, tires, camera, car visuals, and input handling.
Le Mans Ultimate v1.2.4 Update 2 Patch 4
This patch raises server client limits for more spectators, fixes a RaceControl signup issue and a pit-entry track-limits penalty, updates several Hypercar and GT3 behaviors, adds CDA setups to multiple Hypercars, fixes the Ferrari 488 GTE EVO tire-change issue, and corrects GT3 BoP ballast positioning while applying the listed LMGT3 BoP values.
Project Motor Racing 1.6.0.1 updates GT3 tyres, assists, and online fixes
Update 1.6.0.1 focuses on tyre and handling revisions, especially for GT3, alongside Force Feedback, multiplayer, AI, UI, and track fixes.
Project Motor Racing update 1.6.0.0 focuses on LMDh handling, brake bias, and online stability
Patch 1.6.0.0 delivers stability and performance improvements, reworks LMDh drivability, shifts default brake bias closer to 50/50 for several classes, and adds more reliable multiplayer, penalties, AI, and Career Mode weather/time-of-day behavior.
Assetto Corsa EVO update 0.5 adds 7 cars, 2 tracks, and multiplayer rule changes
Update 0.5 for Assetto Corsa EVO adds seven cars, Circuit Paul Ricard and Watkins Glen, daily racing portal changes, revised track-cut logic, UI/HUD updates, blue flags, graphics and shared-memory changes, plus multiple fixes.
Le Mans Ultimate 1.2.3 update 2 patch 3 adds Hypercar tyre update and race-control fixes
This patch updates Hypercar tyres, reworks related Hypercar setup items, and fixes issues across co-op, server/session changes, penalties, track limits, replay, telemetry, and several tracks and cars.
iRacing 2026 S1 Patch 3 update
iRacing’s 2026 Season 1 Patch 3 adds session auto-launch, fixes server/UI issues, updates AI, and delivers car and track-specific changes including 2026 NASCAR packages and exploit fixes.
Le Mans Ultimate 1.2.2.0 patch update
This patch focuses on online championship flow, co-op completion, driver swaps, HUD/MFD fixes, server stability, and race control settings, with additional setup, replay, input, and track-limits adjustments.
Project Motor Racing 1.5.0.5 update
Patch 1.5.0.5 focuses on visuals and performance, radar and penalties, AI behaviour, multiplayer stability, and broad fixes across vehicles and tracks.
Le Mans Ultimate 2.1.2 patch update
Le Mans Ultimate 2.1.2 focuses on online driver swaps, long-event client performance, setup persistence with engineer roles, HUD swap diagnostics, and an input fix tied to Epic Launcher installs.
iRacing 2026 Season 1 Patch 2 update
Patch 2 for iRacing 2026 Season 1 updates GTP tires and setups, revises several car parameters, adds telemetry session-string incident limits, improves UI overlays and widgets, and adjusts track limits and rules at Mexico City and Daytona Road.
Project Motor Racing 1.5.0.3 adds radar and reworks penalties
Update 1.5.0.3 introduces a customizable Radar System and a reworked off-track and penalty system, alongside AI, lobby, HUD, stability, audio, vehicle, and track improvements.
Assetto Corsa Rally update 0.2 adds snow surfaces, Livigno Ice Circuit, and Alpine A110 Group 4
Version 0.2 adds snow physics and studded tyres, the Livigno Ice Circuit, the 1973 Alpine A110 Group 4, 25 new ACR Events, and a range of UI, leaderboard, FFB, audio, and stability fixes.
Le Mans Ultimate 2.1.1 patch: driver swap badges and engineer mode fixes
Le Mans Ultimate 2.1.1 updates the build to 21223978 and fixes driver badge display issues in some Driver Swap situations, plus various engineer mode issues.
iRacing 2026 S1 Patch 1 hotfix addresses race server crash issue
We’ve got a small iRacing hotfix focused on one critical server-side stability issue tied to weather calculations at certain tracks.
Le Mans Ultimate 2.1.0 patch adds fixes for penalties, swaps, track limits, and UI
This patch focuses on fixes across AI, co-op driver swaps, penalties, telemetry, race flow, and UI, plus Paul Ricard updates and small GT3/LMP3 car setup and BoP changes.
Assetto Corsa EVO 0.4.1 patch update
Update 0.4.1 focuses on stutter reduction, server and event crash fixes, consistency fixes across sessions, car and physics adjustments, and a few server browser and UI improvements.
RENNSPORT 1.1.7 patch updates AI, contests, and crash fixes
Patch 1.1.7 adds Praga R1 tire/setup changes, fixes several pit-crew and AI issues, updates spectator/replay tools, enables contest rejoins before race sessions, and temporarily disables the online safety car.
Le Mans Ultimate 2.0.1 patch: crash, UI, and translation hotfixes
Le Mans Ultimate 2.0.1 addresses a Paul Ricard-related crash, restores missing Spanish UI translations, and fixes an intermittent practice-server UI error popup.
RENNSPORT 1.1.6 patch update
Patch 1.1.6 focuses on server stability, AI behavior, input SDK updates, and a broad set of fixes across tracks, UI, gameplay, settings, and replay tools.
F1 25 v1.16 patch notes
v1.16 rolls out from 10:00 UTC on December 8 with Survival Challenge Part 2 prep, new Podium Pass casual wear, broader My Team title sponsor livery use, new VRS peripheral support, and a small set of fixes and F2 adjustments.
Assetto Corsa EVO 0.4 adds Daily Racing, 10 cars, and 5 tracks
Update 0.4 introduces the Daily Racing Portal and competitive ecosystem, expands the roster with 10 new cars and 5 tracks/layout packs, and ships multiplayer, physics, audio, graphics, UI, and server fixes.
RENNSPORT 1.1.5 patch update
Patch 1.1.5 is out on all platforms with fixes for console crashes, AI lap times, penalty handling between race stages, Quick Session UI, saved Nvidia Reflex settings, mirror and graphics improvements on consoles, online race flow fixes, several UI corrections, and updated livery pricing with refunds for prior purchases.
RENNSPORT 1.1.4 patch adds stability, AI, UI, and platform fixes
RENNSPORT 1.1.4 is out on all platforms with crash fixes, AI and championship corrections, multiplayer audio and UI/HUD fixes, Time Trial and spectator updates, plus Xbox and PS5 input fixes.
iRacing 2025 Season 4 Patch 4 update
iRacing’s 2025 Season 4 Patch 4 focuses on fixes, including a long-session framerate drop, race control precision tweaks, UI corrections, audio and AI updates, plus several car-specific setup and repair changes.
Assetto Corsa Rally hotfix addresses Logitech G29 FFB
A small hotfix has been released for Assetto Corsa Rally, fixing the force feedback issue affecting Logitech G29 users. The developer also flagged ongoing work on hardware detection, leaderboard time updates, and other smaller bugs.
iRacing 2025 Season 4 Patch 3 Hotfix 1 update
iRacing’s 2025 S4 Patch 3 Hotfix 1 delivers critical fixes, including a team tire-option UI issue and a VW Beetle Lite session-loading failure.
iRacing 2025 Season 4 Patch 2 update
Patch 2 adds Dallara IL-15 AI support, fixes a practice-to-race server crash, updates graphics/UI behavior, and applies a broad set of car and track fixes including GTP hybrid/fuel-economy adjustments and multiple setup/control corrections.
iRacing 2025 Season 4 Patch 1 update
Patch 1 for iRacing 2025 Season 4 focuses on UI and drive-screen fixes, hybrid-system and setup updates across multiple cars, and a small set of track rule and visual changes.
iRacing 2025 S3 Patch 4 hotfix updates Moza stability and Dallara IR18 displays
This hotfix addresses a critical Moza API crash issue in long sessions and adjusts the Dallara IR18 pit limiter light and digital display.
iRacing 2025 S3 Patch 3 Hotfix 1: CPU alert tweak and Moza effects disabled
iRacing’s 2025 Season 3 Patch 3 Hotfix 1 applies critical fixes, adjusts when the high-CPU warning appears, temporarily disables Moza 360 Hz and Wheel LFE effects, and removes defunct code from the Ferrari 296 GT3.
iRacing 2025 Season 3 Patch 2: race control, car systems, and track polish updates
This patch fixes reconnect invisibility and restart issues, adjusts wet-surface tire behavior and force-feedback/LFE tuning, and adds a mix of car-specific system, setup, pit-service, and track visual updates.