Le Mans Ultimate 1.3.3 adds 2026 WEC season content, new cars, and online/stability fixes
Patch 1.3.3 adds the 2026 WEC season, Polish localisation, the Adess AD25 LMP3 plus multiple Evo/Joker cars, alongside broad fixes for online play, pit workflows, UI, audio, hosted servers, and car/track updates.
We’ve got a content-heavy Le Mans Ultimate patch in v1.3.3, with 2026 WEC season updates, new car additions, BOP/physics changes, and a long list of crash, UI, and online fixes. Full details are in the official patch notes.
What changed
Cars & content
- Added the 2026 WEC Season.
- Added Polish localisation.
- Added Adess AD25 LMP3.
- Added 2026/Joker and Evo content including the BMW M Hybrid V8 LMDh Evo, Toyota TR010, Ferrari 296 GT3 Evo, Ford Mustang GT3 Evo, and Porsche 911 GT3 R Evo.
- Updated Le Mans to 2026 advertising/branding.
Physics, BOP & setups
- Hypercar and GT3 BOP updated across all tracks, with emphasis on Lambo GT3, Peugeot Evo Hypercar, Genesis Hypercar, and 2-stage power BOP behavior.
- GT3 fuel consumption revised and CDA setups updated.
- Added brake cooling tape/duct blanking to pitstop options.
- Tyre surface temperatures are now capped after spins to reduce excessive heating.
- Car-specific changes include Corvette brake/weight/default setup tweaks, Ford fuel map and setup fixes, Oreca tyre temp/wear/warm-up changes, and Peugeot 2026 visual updates.
Online, hosted servers & race control
- Fixed several online and team-event crashes, including pitstop, server exit, and tyre retrieval cases.
- Addressed users being dropped during server connection due to full send queues.
- Fixed hosted server ELMS layout track images on event cards.
- RaceControl default server config no longer shares opponent fuel information with other clients.
- Live steward stop-go penalty messaging now includes the time to be served.
UI, input, audio & stability
- Multiple UI alignment and animation fixes across ultrawide, event settings, DR/SR bars, notifications, and results-related screens.
- Added Engine Effects to the haptics page.
- Improved input filtering to reduce FFB vibrations.
- Updated the triple-screen config keybind, which resets existing binds to default.
- Fixed Logitech-related crashes, custom livery download crashes, sound dropouts, and kerb/high-rev audio clipping.
- Added optional elevated logging mode and reviewed excessive logging/memory use.
Track updates
- Le Mans received 2026 branding, road line and track limit updates, plus visual/material fixes.
- Spa-Francorchamps fixes cover false/missing collisions and a floating pit exit line.
From the changelog
Structured change list parsed from the official notes.
cars
- [h3]Headlines - Game[/h3] [*] Added 2026 WEC Season [/*][*] Added Polish Localisation [/*][*] Various UI Fixes [/*] [h3]Headlines - Content[/h3] [*] Added Adess AD25 LMP3 [/*][*] Added BMW M Hybrid joker, Toyota TR010, Porsche GT3 Evo, Ford Mustang GT3 Evo, Ferrari GT3 Evo [/*][*] Updated Le Mans to 2026 Advertising [/*] [h3]Game Updates[/h3] Championships - Online [*] Fixed long event names causing mutliple clipping issues on team events [/*][*] Fixed worst result icon misalignment [/*] Custom Liveries [*] Fixed a rare game crashes downloading a custom livery [/*] Driver Swaps - Online [*] Fixed a crash in teams events when clicking pitstop [/*] Engine & Tech [*] Added an optional key bind to elevate Logging Mode [/*][*] Fixed a crash when initialising practice strategy [/*][*] Fixed a game crash when exiting game via menu [/*][*] Minor memory optimisation in relation to car rain textures [/*][*] Reviewed and addressed excessive logging [/*] Gameplay [*] Added BOP logging with logextra for the bop applied to the players car [/*][*] Fixed an occasional crash relating to car position on track [/*][*] Removed a delay to pit stop starting when changing pit stop settings just before entering the pit box [/*][*] Reviewed suspension damage HUD thresholds and auto repair options [/*] Graphics [*] Add excessive OcclusionSystem QueryPool size logging [/*][*] Removed some aspect ratio resolutions which are not supported [/*] Hosted Servers [*] Fixed Elms layouts not displaying the track image on hosted server event cards [/*] Input [*] Added Engine Effects to Haptics page [/*][*] Fixed a game crash relating to Logitech steering wheel intergration [/*][*] Improved Input filtering to reduce FFB vibrations [/*][*] Updated triple screen config keybind - please note this will reset any existing binds to game default [/*] Limited Tyre Rules [*] Fixed a game crash when retrieving tyres from server on session end [/*] Online [*] Fixed a game crash when exiting server [/*][*] Fixed live steward stop go penalty message missing time to be served [/*][*] Fixes to prevent users being dropped during connection to server due to send queue full [/*] Physics [*] Added brake cooling tape/duct blanking to Pitstop options [/*][*] Capped tyre surface thermal temperatures to help prevent excessive heating of tyres after a spin [/*] RaceControl [*] Fixed default server config to not share opponent fuel information with other clients [/*] Race Watch Screen [*] Fixed the amount of fuel used in each stint being displayed wrong in the watch screen. [/*][*] Fixed time line bar shifted to right on ultra wide screen resolutions [/*] Race Weekend [*] Fixed event length sliders not moving all the way to the left [/*] Replay [*] Fixed "+-" symbols visible under timing on other drivers when watching replay from pause menu [/*][*] Prevented time differences being shown before the race starts in replays [/*] Save & Load [*] Fixed a sceneDesc error popup when loading a save [/*] Settings & Profiles [*] Fixed missing message to users when trying to change their name again within 3 month timeout period [/*][*] Fixed vibrotactile feedback setting changes to the sim wheel manufacturer name with no tooltip when a wheel is connected. [/*] Sound [*] Fixed an issue where occasionally sound effects would stop playing [/*][*] Fixed audio static or clipping over kerbs and in high rev ranges [/*] User Interface [*] Fixed DR/SR Progress Bar styling [/*][*] Fixed driver performance screen misalignement when viewing in an ultrawide resolution [/*][*] Fixed errant 0 when race timer is set to 5 minutes [/*][*] Fixed misaligned maintenance mode screen [/*][*] Fixed misaligned sizing/positioning of the bottom settings bar on various screens [/*][*] Fixed missing animation when a driver swap is about to happen and when an online event is about to start [/*][*] Fixed Nakama endpoints being triggered whilst driving after viewing race results screen from previous race [/*][*] Fixed pixelated avatar borders [/*][*] Fixed race weekend event settings page misalignment on ultrawide resolutions [/*][*] Fixed saving setup failing silently when naming it with characters that are not supported by the operating system [/*][*] Fixed toast notification missing animation [/*] [h3]Track Updates[/h3] Le Mans 2026 Season Update [*] Fixed an ambient occlusion error on vehicle props [/*][*] Fixed overly high ambient occlusion term on hedges [/*][*] Minor foliage material updates [/*][*] Minor terrain material updates [/*][*] Rebranded bridge after T3 to Goodyear [/*][*] Reviewed gravel materials which were lacking depth in overcast conditions [/*][*] Updated advertising for 2026 24h of Le Mans [/*][*] Updated branding on bridge before Ford chicane [/*][*] Updated grandstand on start finish straight to Goodyear branding [/*][*] Updated road lines and track limits at last and first corner [/*] Spa-Francorchamps [*] Fixed false collision causing damage when leaving pit garage 21 on ELMS layout [/*][*] Fixed missing collision in the pit lane on Endurance layout [/*][*] Fixed pit exit line floating slightly above terrain [/*] [h3]Car Updates[/h3] [*] Hypercar & GT3 BOP: Changes to all tracks with focus on better alignment of Lambo GT3, Peugeot Evo Hypercar & Genesis Hypercar performance as well as integration of 2-stage power BOP to better control acceleration vs Vmax on, for example, Corvette GT3 [/*][*] Revised fuel consumption of GT3 cars [/*][*] Updated CDA setups [/*] WEC 2026 Car Evo / Joker Updates [*] Added BMW M Hybrid V8 LMDh Evo [/*] [*] Added Ferrari 296 GT3 Evo [/*] [*] Added Ford Mustang GT3 Evo [/*] [*] Added Porsche 911 GT3 R Evo [/*] [*] Added Toyota TR010 [/*] Chevrolet Corvette Z06 LMGT3.R [*] Adjusted brake pads to be more consistent to other cars in GT3 class [/*][*] Small adjustment to weight distribution [/*][*] Updated default setups [/*] Ferrari 499P LMH [*] Fixed glowing cockpit objects at night [/*] Ford Mustang LMGT3 [*] Fixed AI bouncing after finishing a pitstop [/*][*] Fixed CDA setups not loading correctly [/*][*] Revised fuel map [/*] Genesis GMR-001 LMDh [*] Updated Genesis HUD [/*] Oreca 07 LMP2 [*] Improved LMP2 tyre temps post spin [/*][*] Reduced rear tyre wear [/*][*] Slightly quicker tyre warm-up based on real-life driver feedback [/*] Peugeot 9X8 LMH (w/Wing) [*] Added T-Cam to roof of 2026 car [/*][*] Updated canards on 2026 car [/*]
Sources
Running a Le Mans Ultimate league?
Racey automates signups, stewarding & standings — so you run the racing, not the spreadsheets.
Get started free →More Le Mans Ultimate updates
Le Mans Ultimate v1.4.1.0 patch update
This patch fixes AI pit-stop behavior, server and dedicated server crashes, online championship protest handling, RaceControl login and leaderboard performance, UI and replay issues, plus a wide set of track, setup, and BOP changes for Daytona, Laguna Seca, Le Mans, and more.
Le Mans Ultimate 1.4.0.3 hotfix focuses on online stability
Le Mans Ultimate 1.4.0.3 (Build 24460233) is a small hotfix aimed at improving online stability through networking thread and RUDP optimisations.
Le Mans Ultimate 1.4.0.2 patch: driver swap, setup, server, and VR fixes
Le Mans Ultimate 1.4.0.2 hotfix addresses race-start behavior in online driver swaps, multiple setup-application issues, hosted server UI, netcode disconnects, a physics parsing inconsistency, Race Watch incident selection, 2026 WEC calendar entries for Barcelona and Monza, track-limits point calculation, and OpenXR 1.0 VR compatibility.