Le Mans Ultimate 1.3.3 adds 2026 WEC season content, new cars, and online/stability fixes
Patch 1.3.3 adds the 2026 WEC season, Polish localisation, the Adess AD25 LMP3 plus multiple Evo/Joker cars, alongside broad fixes for online play, pit workflows, UI, audio, hosted servers, and car/track updates.
We’ve got a content-heavy Le Mans Ultimate patch in v1.3.3, with 2026 WEC season updates, new car additions, BOP/physics changes, and a long list of crash, UI, and online fixes. Full details are in the official patch notes.
What changed
Cars & content
- Added the 2026 WEC Season.
- Added Polish localisation.
- Added Adess AD25 LMP3.
- Added 2026/Joker and Evo content including the BMW M Hybrid V8 LMDh Evo, Toyota TR010, Ferrari 296 GT3 Evo, Ford Mustang GT3 Evo, and Porsche 911 GT3 R Evo.
- Updated Le Mans to 2026 advertising/branding.
Physics, BOP & setups
- Hypercar and GT3 BOP updated across all tracks, with emphasis on Lambo GT3, Peugeot Evo Hypercar, Genesis Hypercar, and 2-stage power BOP behavior.
- GT3 fuel consumption revised and CDA setups updated.
- Added brake cooling tape/duct blanking to pitstop options.
- Tyre surface temperatures are now capped after spins to reduce excessive heating.
- Car-specific changes include Corvette brake/weight/default setup tweaks, Ford fuel map and setup fixes, Oreca tyre temp/wear/warm-up changes, and Peugeot 2026 visual updates.
Online, hosted servers & race control
- Fixed several online and team-event crashes, including pitstop, server exit, and tyre retrieval cases.
- Addressed users being dropped during server connection due to full send queues.
- Fixed hosted server ELMS layout track images on event cards.
- RaceControl default server config no longer shares opponent fuel information with other clients.
- Live steward stop-go penalty messaging now includes the time to be served.
UI, input, audio & stability
- Multiple UI alignment and animation fixes across ultrawide, event settings, DR/SR bars, notifications, and results-related screens.
- Added Engine Effects to the haptics page.
- Improved input filtering to reduce FFB vibrations.
- Updated the triple-screen config keybind, which resets existing binds to default.
- Fixed Logitech-related crashes, custom livery download crashes, sound dropouts, and kerb/high-rev audio clipping.
- Added optional elevated logging mode and reviewed excessive logging/memory use.
Track updates
- Le Mans received 2026 branding, road line and track limit updates, plus visual/material fixes.
- Spa-Francorchamps fixes cover false/missing collisions and a floating pit exit line.
We should update our championship rulesets and server configs for the 2026 content, recheck BOP-sensitive classes, and notify drivers about the triple-screen keybind reset before race day.
From the changelog
Structured change list parsed from the official notes.
cars
- [h3]Headlines - Game[/h3] [*] Added 2026 WEC Season [/*][*] Added Polish Localisation [/*][*] Various UI Fixes [/*] [h3]Headlines - Content[/h3] [*] Added Adess AD25 LMP3 [/*][*] Added BMW M Hybrid joker, Toyota TR010, Porsche GT3 Evo, Ford Mustang GT3 Evo, Ferrari GT3 Evo [/*][*] Updated Le Mans to 2026 Advertising [/*] [h3]Game Updates[/h3] Championships - Online [*] Fixed long event names causing mutliple clipping issues on team events [/*][*] Fixed worst result icon misalignment [/*] Custom Liveries [*] Fixed a rare game crashes downloading a custom livery [/*] Driver Swaps - Online [*] Fixed a crash in teams events when clicking pitstop [/*] Engine & Tech [*] Added an optional key bind to elevate Logging Mode [/*][*] Fixed a crash when initialising practice strategy [/*][*] Fixed a game crash when exiting game via menu [/*][*] Minor memory optimisation in relation to car rain textures [/*][*] Reviewed and addressed excessive logging [/*] Gameplay [*] Added BOP logging with logextra for the bop applied to the players car [/*][*] Fixed an occasional crash relating to car position on track [/*][*] Removed a delay to pit stop starting when changing pit stop settings just before entering the pit box [/*][*] Reviewed suspension damage HUD thresholds and auto repair options [/*] Graphics [*] Add excessive OcclusionSystem QueryPool size logging [/*][*] Removed some aspect ratio resolutions which are not supported [/*] Hosted Servers [*] Fixed Elms layouts not displaying the track image on hosted server event cards [/*] Input [*] Added Engine Effects to Haptics page [/*][*] Fixed a game crash relating to Logitech steering wheel intergration [/*][*] Improved Input filtering to reduce FFB vibrations [/*][*] Updated triple screen config keybind - please note this will reset any existing binds to game default [/*] Limited Tyre Rules [*] Fixed a game crash when retrieving tyres from server on session end [/*] Online [*] Fixed a game crash when exiting server [/*][*] Fixed live steward stop go penalty message missing time to be served [/*][*] Fixes to prevent users being dropped during connection to server due to send queue full [/*] Physics [*] Added brake cooling tape/duct blanking to Pitstop options [/*][*] Capped tyre surface thermal temperatures to help prevent excessive heating of tyres after a spin [/*] RaceControl [*] Fixed default server config to not share opponent fuel information with other clients [/*] Race Watch Screen [*] Fixed the amount of fuel used in each stint being displayed wrong in the watch screen. [/*][*] Fixed time line bar shifted to right on ultra wide screen resolutions [/*] Race Weekend [*] Fixed event length sliders not moving all the way to the left [/*] Replay [*] Fixed "+-" symbols visible under timing on other drivers when watching replay from pause menu [/*][*] Prevented time differences being shown before the race starts in replays [/*] Save & Load [*] Fixed a sceneDesc error popup when loading a save [/*] Settings & Profiles [*] Fixed missing message to users when trying to change their name again within 3 month timeout period [/*][*] Fixed vibrotactile feedback setting changes to the sim wheel manufacturer name with no tooltip when a wheel is connected. [/*] Sound [*] Fixed an issue where occasionally sound effects would stop playing [/*][*] Fixed audio static or clipping over kerbs and in high rev ranges [/*] User Interface [*] Fixed DR/SR Progress Bar styling [/*][*] Fixed driver performance screen misalignement when viewing in an ultrawide resolution [/*][*] Fixed errant 0 when race timer is set to 5 minutes [/*][*] Fixed misaligned maintenance mode screen [/*][*] Fixed misaligned sizing/positioning of the bottom settings bar on various screens [/*][*] Fixed missing animation when a driver swap is about to happen and when an online event is about to start [/*][*] Fixed Nakama endpoints being triggered whilst driving after viewing race results screen from previous race [/*][*] Fixed pixelated avatar borders [/*][*] Fixed race weekend event settings page misalignment on ultrawide resolutions [/*][*] Fixed saving setup failing silently when naming it with characters that are not supported by the operating system [/*][*] Fixed toast notification missing animation [/*] [h3]Track Updates[/h3] Le Mans 2026 Season Update [*] Fixed an ambient occlusion error on vehicle props [/*][*] Fixed overly high ambient occlusion term on hedges [/*][*] Minor foliage material updates [/*][*] Minor terrain material updates [/*][*] Rebranded bridge after T3 to Goodyear [/*][*] Reviewed gravel materials which were lacking depth in overcast conditions [/*][*] Updated advertising for 2026 24h of Le Mans [/*][*] Updated branding on bridge before Ford chicane [/*][*] Updated grandstand on start finish straight to Goodyear branding [/*][*] Updated road lines and track limits at last and first corner [/*] Spa-Francorchamps [*] Fixed false collision causing damage when leaving pit garage 21 on ELMS layout [/*][*] Fixed missing collision in the pit lane on Endurance layout [/*][*] Fixed pit exit line floating slightly above terrain [/*] [h3]Car Updates[/h3] [*] Hypercar & GT3 BOP: Changes to all tracks with focus on better alignment of Lambo GT3, Peugeot Evo Hypercar & Genesis Hypercar performance as well as integration of 2-stage power BOP to better control acceleration vs Vmax on, for example, Corvette GT3 [/*][*] Revised fuel consumption of GT3 cars [/*][*] Updated CDA setups [/*] WEC 2026 Car Evo / Joker Updates [*] Added BMW M Hybrid V8 LMDh Evo [/*] [*] Added Ferrari 296 GT3 Evo [/*] [*] Added Ford Mustang GT3 Evo [/*] [*] Added Porsche 911 GT3 R Evo [/*] [*] Added Toyota TR010 [/*] Chevrolet Corvette Z06 LMGT3.R [*] Adjusted brake pads to be more consistent to other cars in GT3 class [/*][*] Small adjustment to weight distribution [/*][*] Updated default setups [/*] Ferrari 499P LMH [*] Fixed glowing cockpit objects at night [/*] Ford Mustang LMGT3 [*] Fixed AI bouncing after finishing a pitstop [/*][*] Fixed CDA setups not loading correctly [/*][*] Revised fuel map [/*] Genesis GMR-001 LMDh [*] Updated Genesis HUD [/*] Oreca 07 LMP2 [*] Improved LMP2 tyre temps post spin [/*][*] Reduced rear tyre wear [/*][*] Slightly quicker tyre warm-up based on real-life driver feedback [/*] Peugeot 9X8 LMH (w/Wing) [*] Added T-Cam to roof of 2026 car [/*][*] Updated canards on 2026 car [/*]
Official sources
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