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Assetto Corsa EVO
0.8.1

Assetto Corsa EVO 0.8.1 patch update

Update 0.8.1 focuses on AI pit assignment, race-start responsiveness, server and modding workflow fixes, a dynamic track restart crash, and several UI, rendering, browser, and performance fixes.

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We’ve got a small but important 0.8.1 patch update for Assetto Corsa EVO, focused on fixes across cars, servers, modding, tracks, and general stability.

What changed

Cars

  • Fixed pit location creation and assignment for AI cars.
  • Fixed the car and dashboard becoming unresponsive during the race start countdown when start assist is enabled.
  • Fixed garage cars always being saved because of performance index recalculation.
  • Modding: cars are now read from the Saved Games/ACE-Server folder.
  • Modding: fixed external liveries for garage sharing, and added a livery linker in car customization.
  • Server-side: added a document folder to the Windows server build, revamped server/backend/client SHA data exchange with more UI information on missing cars, and fixed early performance validation rejection.

Tracks

  • Fixed a crash when restarting during dynamic track recording.

Fixes

  • Kyalami: fixed an incorrect palm impostor subsurface texture.
  • Fixed thumbnails missing or being generated incorrectly in some situations.
  • Fixed thumbnail generation while using the free camera.
  • Reduced tree popping further on certain configurations.
  • Fixed a server issue after 1000+ lifetime users where subsequent entry numbers could start around 600 and produce incorrect results.
  • Fixed a crash during multiple multiplayer browser refreshes.
  • Made ideal line assist initialization asynchronous as a possible fix for main-thread freezes.

We should update our server deployment folders, re-validate car and livery distribution paths, and run a quick multiplayer and AI pit-entry smoke test before race night.

From the changelog

Structured change list parsed from the official notes.

features

  • [h1]Patch notes:[/h1]

cars

  • - fixed pit location creation and assignment for AI cars
  • - fix for car and dashboard being unresponsive during race start countdown when the start assist is turned on
  • - fix for garage cars always being saved because of performance index recalculation
  • - modding - car now read from Saved Games/ACE-Server folder
  • - modding - external liveries fix for garage sharing, livery linker added into car customization
  • - server: added document folder to windows server, revamped server-backend-client data exchange for sha with more UI info on missing cars, fixed early performance validation rejection

tracks

  • - fixed a dynamic track recording crash on restart

fixes

  • - Kyalami fix for incorrect palm impostor subsurface texture
  • - fix for thumbnails missing or incorrectly generated in certain situations
  • - fix for thumbnail generation while using the free camera
  • - reduce tree popping even more on certain configurations
  • - fix for a server issue when it has reached 1000+ lifetime users, causing subsequent entry numbers to start at around 600 and produce incorrect results
  • - fixed crash during multiple refresh of the MP browser
  • - ideal line assist init made async - possible fix for freezes on the main thread

Official sources

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