Le Mans Ultimate 2.1.2 patch update
Le Mans Ultimate 2.1.2 focuses on online driver swaps, long-event client performance, setup persistence with engineer roles, HUD swap diagnostics, and an input fix tied to Epic Launcher installs.
Le Mans Ultimate 2.1.2 is a small hotfix-style patch built around online team racing stability and driver swap support. According to the official update post, this build is 21415170.
What changed
Features
- Driver Swaps - Online
Fixes
- Fixed an issue that caused poor client performance in previous long team events.
- Fixed an issue where changing any setting from the default setup value would revert in the MFD menu when an engineer team member joined the server.
- The source notes that the difference change still will not show correctly for the engineer.
- Added logging to help diagnose cases where the HUD fails to render after driver swaps.
- Fixed input not working consistently when Epic Launcher is installed.
For league ops, we should rerun our endurance and team-event checks, verify engineer-role setup handling before race day, and update driver briefings if anyone previously hit the Epic Launcher input issue.
From the changelog
Structured change list parsed from the official notes.
features
- BuildID: 21415170 Driver Swaps - Online
fixes
- [*] Fixed an issue which caused poor client performance in previous long team events [/*][*] Fixed changing any setting from the default setup value will revert on the MFD menu when a engineer team member joins the server. (Note the difference change will not still not show correctly for the engineer) [/*] HUD
- [*] Added logging to help diagnose HUD failing to render after driver swaps. [/*] Input
- [*] Fixed input not working consistently when Epic Launcher is installed [/*]
Official sources
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