Project Motor Racing 2.1.0.1 update adds crash fixes and lobby player caps
Update 2.1.0.1 addresses community-reported issues with crash fixes, corrects online relative timing display, improves Ranked Racing menu stability, and lets Custom Lobby hosts set a maximum player count.
Project Motor Racing has shipped patch 2.1.0.1 as a follow-up to Update 2.1, focused on community-reported issues and added stability work for Ranked Racing. The official notes are in the Update 2.1.0.1 announcement.
What changed
Fixes
- Fixed various issues that would cause crashes for some players.
- Fixed an issue where the relative time widget did not display time gaps correctly during an online race.
Online
- Fixed a Ranked Racing issue that caused players to hang while navigating menus.
- Custom Lobby hosts can now limit the maximum number of players that can join.
For league ops, we should update our lobby setup defaults to use the new player cap control where appropriate and verify online race timing displays and menu flow after the patch.
From the changelog
Structured change list parsed from the official notes.
fixes
- Following the release of Update 2.1 we have deployed a further update to address community raised issues, and further stability improvements for Ranked Racing. [img src="{STEAM_CLAN_IMAGE}/45601812/354f4fc728bcf12a4d438a04f742e80a46b749f1.jpg"] [h2] GAMEPLAY [/h2] [*] Fixed various issues that would cause crashes for some players [/*][*] Fixed an issue where the relative time widget would not display time gaps correctly during an online race [/*] [h2] ONLINE [/h2] [*] Fixed an issue in Ranked Racing which caused players to hang when navigating menus [/*][*] Custom Lobby host can now limit the maximum number of players that can join [/*] We hope you continue to enjoy Project Motor Racing.
Official sources
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