Project Motor Racing 2.1.0.1 update adds crash fixes and lobby player caps
Update 2.1.0.1 addresses community-reported issues with crash fixes, corrects online relative timing display, improves Ranked Racing menu stability, and lets Custom Lobby hosts set a maximum player count.
Project Motor Racing has shipped patch 2.1.0.1 as a follow-up to Update 2.1, focused on community-reported issues and added stability work for Ranked Racing. The official notes are in the Update 2.1.0.1 announcement.
What changed
Fixes
- Fixed various issues that would cause crashes for some players.
- Fixed an issue where the relative time widget did not display time gaps correctly during an online race.
Online
- Fixed a Ranked Racing issue that caused players to hang while navigating menus.
- Custom Lobby hosts can now limit the maximum number of players that can join.
From the changelog
Structured change list parsed from the official notes.
fixes
- Following the release of Update 2.1 we have deployed a further update to address community raised issues, and further stability improvements for Ranked Racing. [img src="{STEAM_CLAN_IMAGE}/45601812/354f4fc728bcf12a4d438a04f742e80a46b749f1.jpg"] [h2] GAMEPLAY [/h2] [*] Fixed various issues that would cause crashes for some players [/*][*] Fixed an issue where the relative time widget would not display time gaps correctly during an online race [/*] [h2] ONLINE [/h2] [*] Fixed an issue in Ranked Racing which caused players to hang when navigating menus [/*][*] Custom Lobby host can now limit the maximum number of players that can join [/*] We hope you continue to enjoy Project Motor Racing.
Sources
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