Assetto Corsa EVO 0.4 adds Daily Racing, 10 cars, and 5 tracks
Update 0.4 introduces the Daily Racing Portal and competitive ecosystem, expands the roster with 10 new cars and 5 tracks/layout packs, and ships multiplayer, physics, audio, graphics, UI, and server fixes.
Assetto Corsa EVO 0.4 is live, and Kunos frames it as the biggest content drop so far. The headline item is a new competitive layer built around Daily Racing, alongside new cars, new tracks, and a broad set of simulation, multiplayer, audio, and graphics changes. Full details are in the official 0.4 announcement.
What changed
Features
- Daily Racing and the new competitive ecosystem are now introduced via acevo.gg.
- Players can browse scheduled races, register, and join from browser or in-game.
- Ranked Racing now uses automatic split placement based on GridRating.
- Multiplayer adds chat widget support and server commands.
- Kunos also notes updated UI/HUD polish, plus drivetrain, tyre, visual, graphical, and audio improvements.
- Simulation/audio changes called out include a new drivetrain model for transmission wobble feel, improved backfire management, improved generic turbo hiss, and updated Honda S2000 engine sounds.
Cars
New additions listed for 0.4:
- BMW M3 (E46) CSL
- BMW M8 Competition Coupé (F92)
- Ferrari SF-25
- Ferrari Daytona SP3
- Ferrari F40 LM
- Mini John Cooper S Mk VI, plus B16 conversion
- Peugeot 205 T16
- Porsche 718 Cayman GT4 RS
- Renault 5 GT Turbo
- Toyota Supra Turbo RZ (Mk IV), plus drift-spec variant
Tracks
New track content listed for 0.4:
- Monza
- Road Atlanta
- Nordschleife, including Touristenfahrten
- Nürburgring GP
- Oulton Park
Physics
- Tyre shading now includes a sheen layer that fades after a couple of corners, with improved tyre wear texture.
- Tire slip ratio calculation is revised for more natural behavior, especially on corner exits with locked differential scenarios.
- Tire thermal behavior and rolling resistance are adjusted.
- Rolling resistance changes are intended to produce more realistic top speeds.
- Tire wear is adjusted across all compounds, with more performance-oriented tires seeing lap time impact sooner.
Fixes
- Multiplayer additions and fixes include autorestart, BOP, and server list filter updates.
- Fixed servers entering a zombie state after long-term idling.
- Kunos also notes many fixes and additions supporting the Daily Racing portal.
- Graphics fixes include revised car paint materials, improved post-processing, dash display colour space fixes, certain material fixes, and reduced menu thumbnail memory footprint.
- Visual updates are listed for the Mazda MX-5 Cup, Porsche GT4 Clubsport MR, and Lamborghini Huracán ST EVO2.
For league ops, we should validate server command workflows, recheck BOP/autorestart behavior, and decide whether the new cars, layouts, and GridRating-linked competitive features affect our next scheduled events.
From the changelog
Structured change list parsed from the official notes.
features
- [h1]Assetto Corsa EVO 0.4 is OUT NOW [/h1]
- This release, the richest in content until now for AC EVO, delivers more content, more improvements, and a brand new competitive platform designed to itch that competitive racing scratch.
- [h1]INTRODUCING DAILY RACING & THE COMPETITIVE ECOSYSTEM[/h1]
- Players can now visit acevo.gg and access scheduled daily racing events on the new Daily Racing Portal.
- Browse upcoming races, register instantly, and join directly from your browser or in-game.
- Experience Ranked Racing with automatic split placement based on your GridRating, all within a platform built to grow with leagues, community features, and detailed driver statistics.
- MULTIPLAYER
- - support for chat widget and server commands
- - developed new drivetrain model to improve the feeling of the simulation of the transmission wobbling
- - improved management of backfires
- - improved generic turbo hiss sounds, removed high pitched sounds
- - Honda S2000: improved quality of engine interior sound samples and new engine exterior sounds
cars
- [h1]10 NEW CARS (plus variants)[/h1]
- [*] BMW M3 (E46) CSL
- [*] BMW M8 Competition Coupé (F92)
- [*] Ferrari SF-25 (Modern F1)
- [*] Ferrari Daytona SP3
- [*] Ferrari F40 LM
- [*] Mini John Cooper S Mk VI (+ B16 conversion)
- [*] Peugeot 205 T16
- [*] Porsche 718 Cayman GT4 RS
- [*] Renault 5 GT Turbo
- [*] Toyota Supra Turbo RZ (Mk IV) + drift-spec variant
- NEW CARS:
tracks
- [h1]5 NEW TRACKS (with multiple layouts)[/h1]
- [*] Autodromo Nazionale di Monza
- [*] Michelin Raceway Road Atlanta
- [*] Nordschleife – 3 layouts (including Touristenfahrten)
- [*] Nürburgring GP – 2 layouts
- [*] Oulton Park – 2 layouts
- [h1]PLUS MAJOR GAME ENHANCEMENTS[/h1]
- NEW TRACKS:
- - Nürburgring (5 layouts)
- - Oulton Park (2 layouts)
- - Road Atlanta
- - Monza
physics
- Gameplay refinements, tyre and drivetrain physics updates, visual and graphical upgrades, improved audio, and an updated UI and HUD for a more polished experience.
- For more information, head to our website: https://assettocorsa.gg/assetto-corsa-evo-release-0-4-out-now/
- Download the update now on Steam: https://store.steampowered.com/app/3058630/Assetto_Corsa_EVO/
- #assettocorsaEVO #WeAreSimRacing
- [previewyoutube=UhS6gSgxa1s;full]
- [h1]Patch Notes:[/h1]
- - improved tyre shading: sheen layer that fades off after a couple of corners, improved tyre wear texture
- PHYSICS:
- - improved tire slip ratio calculation leading to more natural behavior particularly on corner exits in locked differential scenarios
- - adjusted thermal behavior for tires alongside adjusted rolling resistance
- - adjusted tyre rolling resistance to achieve more realistic top speeds
- - adjusted tire wear across all compounds (generally, the more performance oriented a tire is, the faster tire wear will noticably impact laptime)
fixes
- - additions and fixes in MP functions (autorestart, BOP, server list filter)
- - fixed servers ending up in zombie state after long-term idling
- - large number of fixes and additions to support the Daily Racing portal
- GRAPHICS:
- - carpaint material revision across the board
- - improved post-processing
- - fix for dash display texture colour space errors
- - fix for certain material types
- - reduced menu thumbnails memory footprint
- - Mazda MX5 Cup visual updates to properly represent ND1 and ND2 variants
- - Porsche GT4 Clubsport MR minor visual updates
- - Lamborghini Huracán ST EVO2 minor visual updates
Official sources
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