Le Mans Ultimate patch adds haptics, new layouts/content, and broad online/BoP updates
This Le Mans Ultimate patch adds haptic feedback support, loading/UI/online stability work, new track layouts and DLC content, plus extensive fixes across online championships, driver swaps, HUD, input, replays, track limits, tracks, and car-specific BoP/setup updates.
Le Mans Ultimate’s latest patch is a wide-ranging update focused on platform tech, online stability, new content, and a large set of track and car revisions. The official patch notes also confirm several league-relevant changes around team events, splitting, track limits, and BoP infrastructure.
What changed
Platform, online, and UI
- Added haptic feedback support, including TrueForce, plus more vibrotactile settings, lower input latency, cleaner input signal, and new Logitech default profiles.
- Improved clock synchronization/time drift handling for online play.
- Replaced the CEF UI system with Coherent.
- Reviewed loading performance, with around 20% gains expected, alongside more optimization work.
- Updated the broadcast system with latest WEC styling and dynamic deployment.
- Added audio device selection and Korean localization.
Competition and league systems
- Championship join flow was fixed when re-entering a championship already joined.
- The splitting algorithm was updated so low-participation classes do not get a non-official race.
- Team events now require drivers to have Clean, Trusted, or Warning status and at least Bronze 2 safety rating.
- Driver swap fixes cover repairs, garage-to-pit behavior, and some engineer/MFD option issues.
- Online standings/results handling was fixed for crashes, alt-F4 cases, and some finish-position mismatches.
- Track limits were adjusted and fixed in several cases, including cumulative penalties, driver swap behavior, and distance-cut calculations.
Content and tracks
- Added four extra Paul Ricard layouts.
- Added WEC, National, and International Silverstone layouts.
- Added Circuit de Barcelona and the Duqueine D09 LMP3 in DLC ELMS Pack 3.
- Added the Genesis GMR-001 Hypercar free for all players.
- Added ELMS layouts for Imola, Portimão, and Spa.
- Track updates also include default championship weather by season, curb grip review, and updated RRBIN profiles across all tracks.
Cars, physics, and fixes
- BoP infrastructure was updated to allow more flexible updates.
- Physics includes revised Real Road profile grip ranges and many car-specific weight penalty changes.
- Multiple cars gained cockpit track maps or visual/light/material fixes.
- Broad fixes landed across custom liveries, HUD, replay, VR, telemetry, sound, and crash scenarios.
From the changelog
Structured change list parsed from the official notes.
cars
- [h3] Headlines - Game [/h3] [*] Added Haptic Feedback (for TrueForce, general FFB and other devices) [/*] [*] Implemented occlusion culling on vehicles [/*] [*] Improvements to clock synchronization to improve online stability [/*] [*] Replaced CEF UI system with Coherent [/*] [*] Reviewed Loading Performance with gains of around 20% expected [/*] [*] Significant update to Broadcast System, with latest WEC styling and dynamic deployment for easier updates [/*] [*] Updated infrastructure for Balance of Performance allowing for more flexible updates [/*] [p align="start"] [h3] Headlines - Content [/h3] [*] Added 4 extra Paul Ricard layouts (1a, 1av2, 1av2-short and 3a) [/*] [*] Added Circuit de Barcelona as part of DLC ELMS Pack 3 [/*] [*] Added Duqueine D09 LMP3 as part of DLC ELMS Pack 3 [/*] [*] Added Genesis GMR-001 Hypercar FREE to all players [/*] [*] Added WEC, National and International Silverstone layouts [/*] [p align="start"] [h3] Game Updates [/h3] Championships - Online [*] Fixed entering a championship you’ve already joined showing the registration screen [/*] [*] Updated splitting algorithm so low participation classes never get a non-official race [/*] Custom Liveries [*] Fixed a rare crash when updating the texture preview icon in the Livery Showroom [/*] [*] Fixed custom teams sometimes not showing any dirt online [/*] [*] Fixed damage looking incorrect on custom teams [/*] Driver Swaps - Engineer [*] Fixed some cases of being unable to change MFD/Engineer options [/*] Driver Swaps - Online [*] Fixed being unable to repair damage in team based events [/*] [*] Fixed car warping from garage to pit box after taking control after driver swap where other driver was not on server [/*][*] Only players with Clean, Trusted or Warning and minimum Bronze 2 SR will be allowed to take part in Team Events [/*] Engine & Tech [*] Added additional logging for GPU crashes [/*] [*] Added various new values to plugin system [/*] [*] Fixed a rare crash in the HUD reading tire compound information [/*] [*] Fixed some issues CTD issues on machines with ARC gpus [/*] [*] Improve ELS [/*] [*] Improve sensitivity of logextra performance degradation detection. [/*] [*] Prequest dependent ripple map texture [/*] [*] Various optimizations to help improve loading times [/*] Gameplay [*] Adjusted Real Road profile ranges so that lower profiles have more grip [/*] [*] Fixed a game crash loading car setup when entering a race [/*] [*] Fixed damage not always being repaired when yellow or orange damage is showing on the HUD. [/*] [*] Fixed partial outlap at Sebring causing incorrect fuel estimations [/*] Graphics [*] Optimised TGA texture loading [/*] HUD [*] Fixed a small amount of suspension damage not appearing on the damage HUD [/*] [*] Fixed blank AMR Valkyrie LMH motor map notification when changed with a button binding. [/*] [*] Fixed stretched or misaligned HUD when using triple screens. [/*] Input [*] Added audio device selection [/*] [*] Added Haptic Feedback and TrueForce support [/*] [*] Added Logitech default controller profiles for RS50 and PRO wheels [/*] [*] Added Logitech TrueForce Support [/*] [*] Added more vibrotactile effect settings [/*] [*] Decreased input latency and cleaned up input signal [/*] [*] Fixed high frequency input noise [/*] [*] Fixed some input devices not working when the game is unfocused [/*] [*] Review controller slip angle values [/*] Localisation [*] Added Korean translation/localisation [/*] Netcode [*] Fixed an issue where multiple clients connecting with the same name can cause issues [/*] Online [*] Fixed issues around clients who experience a crash or alt-f4 being placed incorrectly in race standings. [/*] [*] Fixed some issues with end of race results are reporting players in different positions to their finishing positions [/*] [*] Improved handling of time drift when playing online [/*] Physics [*] Updated BoP system allowing for easier and more flexible updates [/*] RaceControl [*] Fixed error popup when trying to report a team with a driver with no lap times [/*] Race Starts [*] Fixed last place in the leading class starting on the same row as the class beneath. [/*] Race Weekend [*] Fixed cars that DNF after a stint begins remaining DNFd after restarting the stint [/*] [*] Increased default grip levels by one level in Race Weekend [/*] [*] Updated Race Weekend Season Select component to avoid elements moving [/*] Save & Load [*] Fixed cars that DNF after a stint begins remaining DNFd after restarting the stint [/*] Replay [*] Fixed race timer appearing as 00:00:00 in the standings when viewing a replay [/*] [*] Fixed radar showing when accessing the replay through the pause menu. [/*] [*] Fixed replay framerate being capped to refresh rate when V-Sync is off. [/*] [*] Fixed the incorrect driver names being displayed when skipping backwards in the timeline of a driver swap event [/*] Sound [*] Fixed game crash on boot when no audio device is installed. [/*] Telemetry [*] Various fixes to telemetry output [/*] Track Limits [*] Fixed 15 cumulative track limits points resulting in a disqualification. This should only occur from a single incident. [/*] [*] Fixed overly strict track limits after Driver Swaps when the new driver has just joined the server [/*] [*] Fixed track limits evaluating dialogue occasionally disappearing and reappearing [/*] [*] Reduced the impact of distance cut on track limits calculations since time gained calculations are much stricter now [/*] User Interface [*] Fixed chat messages that contain a colon not displaying characters after it [/*] [*] Fixed finish times over 24 hours display 0 hours. [/*] [*] Fixed minor styling issue on safety rank box on upcoming daily races screen [/*] [*] Implement updated Weekly/Special event card [/*] [*] Updated Event status text on Event Cards, Titles and Registration buttons [/*] [*] Updated splash screen [/*] Virtual Reality [*] Fixed some VR performance degrades during the previous patch cycle [/*] [p align="start"] [h3] Track Updates [/h3] [*] Added per season default weather to all championships [/*] [*] Reviewed curb grip levels across all tracks [/*] [*] Updated all tracks RRBIN profiles [/*] Circuit de la Sarthe [*] Fixed floating light near the pit entrance road. [/*][*] Updated blue and yellow outside T1 to be painted asphalt rather than curb material [/*] Circuit of the Americas [*] Fix floating white track line after the penultimate corner. [/*][*] Fixed missing collision just before the pit building in the pit lane [/*][*] Fixed track limits incorrectly triggering at the exit of turn 15 [/*] Fuji [*] Fixed saturated grip setting grip to High [/*] Imola [*] Added ELMS Imola Layout [/*][*] Added new pit building extension [/*][*] Corrected sector 1 & 2 placement [/*] Interlagos [*] Fixed floating tyre marks [/*] Paul Ricard [*] Fixed missing armco collision in pit lane [/*][*] Fixed missing collisions in some garages [/*] Portimao [*] Added Portimao ELMS Layout [/*][*] Fixed bump in curb on Turn 11 [/*][*] Fixed minor asset popping in distance [/*] Sebring [*] Reviewed nightlighting, reducing the intensity of track lighting [/*] Silverstone [*] Fixed collisions on armco at exit of national pit lane [/*][*] Fixed floating assets in garages [/*][*] Fixed gap between pitwall and tarmac on the wing start finish straight [/*] Spa-Francorchamps [*] Added ELMS Spa Layout [/*] [p align="start"] [h3] Car Updates [/h3] [*] Reviewed and revised target lap times for Track Limits [/*][*] Updated GT3 & GTE brake texture to metallic brakes [/*] Alpine A424 LMDh [*] Added track map to cockpit [/*][*] Adjusted final drive ratio [/*][*] Adjusted MaxPowerOutput\ at Le Mans \[-3] [/*][*] Adjusted WeightPenalty\ at Bahrain \[-5], Cota \[-7], Fuji \[-5], Imola \[-7], Interlagos \[-5], Monza \[-5], Paul Ricard \[-10], Portimao \[-10] Sebring \[-10], Silverstone \[-10], Spa \[-10] [/*] Aston Martin Valkyrie LMH [*] Adjusted WeightPenalty\ at Bahrain \[-10], Cota \[-7], Fuji \[-10], Interlagos \[-5], Le Mans \[-7], Paul Ricard \[-15], Portimao \[-10], Qatar \[-7], Sebring \[-10], Silverstone \[-7], Spa \[-10] [/*] Aston Martin Vantage GTE [*] Corrected issues with lights [/*][*] Fixed custom team interior window being dirty [/*] Aston Martin Vantage AMR LMGT3 [*] Adjusted WeightPenalty\ at Le Mans \[+18], Paul Ricard \[+3], Qatar \[+10], Sebring \[-7], Silverstone \[+10] [/*] BMW M Hybrid V8 LMDh [*] Adjusted WeightPenalty\ at Bahrain \[-5], Imola \[-7], Monza \[+5] [/*] BMW M4 LMGT3 [*] Adjusted WeightPenalty\ at Bahrain \[-10], Cota \[-10], Interlagos \[-5], Monza \[-6], Portimao \[-10], Sebring \[-8], Silverstone \[-5], Spa \[-5] [/*][*] Fixed BMW badge being black at night [/*] Cadillac V-Series.R LMDh [*] Adjusted WeightPenalty\ at Imola \[-7], Monza \[+15], Sebring \[+8] [/*][*] Fixed carbon having a purple tint [/*][*] Fixed material settings so reflection show correctly [/*][*] Made front Cadillac badge glow [/*] Chevrolet Corvette C8.R GTE [*] Corrected headlights [/*][*] Fixed clipping issue on headlights [/*] Chevrolet Corvette Z06 LMGT3.R [*] Adjusted WeightPenalty\ at Fuji \[+5], Le Mans \[+5], Monza \[+12], Silverstone \[+5] [/*][*] Fixed damage not showing on ELMS number plates [/*] Ferrari 296 LMGT3 [*] Adjusted WeightPenalty\ at Bahrain \[-10], Cota \[-10], Imola \[-10], Interlagos \[-5], Le Mans \[-10], Monza \[-6], Portimao \[-10], Qatar \[-10], Sebring \[-15], Silverstone \[-5], Spa \[-10] [/*][*] Corrected shading issue on front louvers [/*][*] Fixed RPM lights not being at optimal shift point [/*] Ferrari 488 GTE EVO [*] Corrected brake lights, Added pit lights [/*] Ferrari 499P LMH [*] Adjusted WeightPenalty\ at Bahrain \[+15], Cota \[+15], Fuji \[+10], Imola \[+12], Interlagos \[+15], Paul Ricard \[+15], Portimao \[+10], Qatar \[+15], Sebring \[+15], Silverstone \[+18], Spa \[+10] [/*][*] Fixed RPM lights not being at optimal shift point [/*] Ford Mustang LMGT3 [*] Adjusted WeightPenalty\ at Cota \[-10], Monza \[-6], Qatar \[-8], Sebring \[-7], Spa \[-10] [/*] Genesis GMR-001 Hypercar [*] Added FREE to game [/*] Ginetta G61-LT-P325-Evo LMP3 [*] Lowered CoG height to improve braking stability [/*] Glickenhaus SCG 007 LMH [*] Added track map to cockpit [/*][*] Fixed mapping issue on flag display [/*] Isotta Fraschini TIPO6-C LMH [*] Adjusted WeightPenalty\ at Bahrain \[-10], Le Mans \[-12], Monza \[-10], Sebring \[-10] [/*] Lamborghini Huracan EVO2 LMGT3 [*] Adjusted WeightPenalty\ at Interlagos \[+5], Le Mans \[-5], Paul Ricard \[+5], Portimao \[+5], Spa \[-5] [/*] Lamborghini SC63 LMDh [*] Added track map to cockpit [/*][*] Adjusted WeightPenalty\ at Fuji \[-5], Le Mans \[-12], Monza \[-5], Sebring \[-10] [/*][*] Corrected RPM lights [/*][*] Removed cannards in front of front wheels [/*] Lexus RCF LMGT3 [*] Adjusted WeightPenalty\ at Bahrain \[+5], Cota \[+10], Fuji \[+5], Imola \[+12], Interlagos \[+5], Le Mans \[+7], Monza \[+5], Portimao \[+5], Qatar \[+7], Sebring \[+5], Silverstone \[+8], Spa \[+6] [/*] Ligier JS P325 LMP3 [*] Fixed cockpit object being visible through body from external cameras [/*] McLaren 720S LMGT3 Evo [*] Adjusted WeightPenalty\ at Bahrain \[-10], Cota \[-12], Fuji \[-7], Imola \[-5], Interlagos \[-15], Le Mans \[-17], Monza \[-12], Paul Ricard \[-5], Portimao \[-10], Qatar \[-20], Sebring \[-15], Silverstone \[-10] [/*][*] Corrected HUD roughness to stop reflections from showing [/*][*] Fixed LED position lights showing on 2025 cars [/*][*] Updated Le Mans default setups [/*] Mercedes AMG LMGT3 [*] Adjusted WeightPenalty\ at Fuji \[+5], Imola \[-5], Interlagos \[-5], Le Mans \[+5], Monza \[+5] [/*] Oreca 07 LMP2 [*] Fixed LEDs appearing on flag display [/*] Peugeot 9X8 LMH [*] Adjusted WeightPenalty\ at Cota \[-5], Imola \[-7], Paul Ricard \[-10], Sebring \[-10] [/*] Peugeot 9X8 LMH (w/Wing) [*] Adjusted WeightPenalty\ at Cota \[+20], Fuji \[+10], Interlagos \[+15], Le Mans \[-10], Monza \[-5], Paul Ricard \[+20], Portimao \[+5], Qatar \[+25], Sebring \[+10], Silverstone \[+25], Spa \[+15] [/*] Porsche 911 LMGT3 R [*] Adjusted WeightPenalty\ at Bahrain \[-10], Interlagos \[-15], Le Mans \[-5], Monza \[-6], Paul Ricard \[-5], Portimao \[-5], Silverstone \[-5] [/*] Porsche 911 RSR -19 GTE [*] Corrected headlights and brake lights [/*][*] Fixed gaps in cockpit [/*] Porsche 963 LMDh [*] Added floor model differences for 2025 teams [/*][*] Added track map to cockpit [/*][*] Adjusted WeightPenalty\ at Fuji \[-5], Imola \[-7], Interlagos \[-5], Le Mans \[-7], Paul Ricard \[-10], Qatar \[+10], Silverstone \[-10] [/*] Toyota GR010 LMH [*] Added track map above middle mirror [/*][*] Adjusted WeightPenalty\ at Cota \[-5], Fuji \[+10], Imola \[+10], Monza \[-5], Portimao \[+5], Qatar \[+10] [/*] Vanwall Vandervell 680 LMH [*] Fixed drivers heels showing through the underside of the car [/*]
Sources
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