🏁 Sim Racing
Every Update. Every Sim.
Patch notes and roadmaps across every major sim — what’s new, what’s coming, never a verdict.
RENNSPORT hotfix 1.2.12 updates audio, liveries, setups, and track assets
RENNSPORT’s latest technical hotfix addresses DTM exterior audio balance, restores missing car indicators and default setups, fixes AI pit-exit pathing at Thermalito, repairs Hockenheim Classic Revival assets and collisions, and resolves storefront and garage visual issues.
RENNSPORT R1 Spring Season 2026 moves to Sebring for Round 3
RENNSPORT has announced that R1 Spring Season 2026 Round 3 will be held at Sebring International Raceway, highlighting the circuit’s bumpy surface, technical layout, and the championship’s intensifying points fight at the halfway stage.
RENNSPORT announces Touring Classics Part 1 rollout
Touring Classics Part 1 is now live, Standard Edition pricing has been cut by 50%, PS5 Deluxe owners have been force-unlocked for the expansion despite a storefront display issue, and a hotfix is planned for next week for AI and other known issues.
RENNSPORT patch adds Touring Classics DLC, free Thermalito content, AI and lobby updates
The unversioned 2026-06-24 patch adds the paid Touring Classics Part 1 pack, free cars and Thermalito, AI refinements, crash fixes, custom contest moderation, and car/track/UI corrections.
RENNSPORT announces storefront pricing and Deluxe package changes
The Standard Edition’s permanent 50% price drop has been delayed to June 25, while Deluxe Edition discounts are being paused until new DLC and extra content are folded into the package.
RENNSPORT R1 Spring Season 2026 heads to Le Mans for Round 2
RENNSPORT has announced that R1 Spring Season 2026 Round 2 will be held at Circuit de la Sarthe, marking the series’ first-ever visit to Le Mans.
RENNSPORT shares Community Debrief #1 after Endurance Classics Part 1
RENNSPORT published a community debrief outlining feedback gathered after Endurance Classics Part 1 and said it is using that input to reshape its development pipeline, including areas already being fixed and next steps.
RENNSPORT announces the free Coast to Coast Update for June 11
RENNSPORT says the free Coast to Coast Update goes live June 11 at 09:00 CEST, adding Laguna Seca and Sebring, a second AI iteration, and several bug fixes, with about three hours of server downtime expected.
RENNSPORT hotfix updates contest flow, championship scoring, and GT3 fixed setups
The latest RENNSPORT hotfix addresses DLC-related issues, fixes championship and crossplay bugs, reworks GT3 fixed setups, and cleans up several UI and localization problems.
RENNSPORT hotfix deployed for Endurance Classics Part 1
RENNSPORT has deployed Hotfix 1 for Endurance Classics Part 1, targeting AI visibility, online contest stability, championship flow, UI issues, hardware recognition, track fixes, and LMDh car setup and physics updates.
RENNSPORT 1.2.4 patch adds Endurance Classics 1 content, Custom Contests, and broad fixes
Update 1.2.4 brings Le Mans-themed paid and free content, Custom Contests for player-run events, the first iteration of a rebuilt AI system, Championship Mode changes, track-limit tuning, H-pattern/sequential shifter support, visual updates, and extensive stability, UI, hardware, multiplayer, and spectator fixes.
RENNSPORT announces Endurance Classics Part 1 and May 21 content drop
RENNSPORT has announced Endurance Classics Part 1 for May 21, opened the DLC for wishlisting, and confirmed a content update featuring the Kuala Lumpur Street Circuit, the Hyundai N Vision 74, free liveries, and broader base game stability improvements.
RENNSPORT outlines pricing changes, staggered discounts, and May DLC plans
RENNSPORT says its targeted May release will center on the Deluxe Edition at €38.49, with included paid content through September, staggered storefront discounts, a first upgraded AI iteration in the May DLC, and a new post-release Community Debrief process.
RENNSPORT outlines May DLC targets, visual updates, and longer-term content plans
RENNSPORT shared a transparency-focused announcement covering stability priorities, visual refinements and free liveries targeted for May, plus a roadmap of tracks, cars, and seasonal updates planned after that release.
RENNSPORT shifts to self-publishing and moves its next update target to May
RENNSPORT says it is taking platform operations and digital infrastructure in-house, which has pushed its previously planned end-of-March release window to a May target while backend and storefront handovers are completed.
RENNSPORT 1.1.7 patch updates AI, contests, and crash fixes
Patch 1.1.7 adds Praga R1 tire/setup changes, fixes several pit-crew and AI issues, updates spectator/replay tools, enables contest rejoins before race sessions, and temporarily disables the online safety car.
RENNSPORT 1.1.6 patch update
Patch 1.1.6 focuses on server stability, AI behavior, input SDK updates, and a broad set of fixes across tracks, UI, gameplay, settings, and replay tools.
RENNSPORT 1.1.5 patch update
Patch 1.1.5 is out on all platforms with fixes for console crashes, AI lap times, penalty handling between race stages, Quick Session UI, saved Nvidia Reflex settings, mirror and graphics improvements on consoles, online race flow fixes, several UI corrections, and updated livery pricing with refunds for prior purchases.
RENNSPORT 1.1.4 patch adds stability, AI, UI, and platform fixes
RENNSPORT 1.1.4 is out on all platforms with crash fixes, AI and championship corrections, multiplayer audio and UI/HUD fixes, Time Trial and spectator updates, plus Xbox and PS5 input fixes.