🏁 Sim Racing
Every Update. Every Sim.
Patch notes and roadmaps across every major sim — what’s new, what’s coming, never a verdict.
iRacing 2026 S3 Patch 2 update
iRacing’s 2026 Season 3 Patch 2 delivers fixes across launcher, sim stability, race control, UI, telemetry, GT3 and specific car behavior, plus a few track-side corrections.
iRacing 2026 S3 Patch 1 adds Qualcomm AI support, GT3 TC fixes, and telemetry expansion
This patch focuses on fixes and small improvements across AI, UI, controls, telemetry, cars, and several tracks, plus support updates for Qualcomm Circuit and the BMW M2 Racing in Demo Drive.
iRacing 2026 Season 3 initial release adds new cars, rulesets, UI widgets, and network routing
iRacing’s 2026.06.09.01 release introduces the BMW M2 Racing (G87), EURO NASCAR RC01, new Formula Vee body variants, AI Dirt Oval support, hosted-session Series-Specific Sporting Regulations, Anycast race-server routing, new Sim UI widgets, and wide car/class updates.
iRacing 2026 S2 Patch 4: hotfix restores back-to-back event connections
iRacing’s 2026 S2 Patch 4 Hotfix 1 is an unplanned update that fixes a Simulator session issue where some users could not connect to multiple events in succession without restarting the sim.
iRacing 2026 Season 2 Patch 3: GT3/GTE/GTP BoP pass, Nissan GTP changes, and UI/VR fixes
We’ve logged iRacing’s 2026 S2 Patch 3, which delivers broad GT3/GTE/GTP setup and BoP updates, targeted fixes across several cars, simulator UI/VR stability fixes, and a couple of track fixes at Bristol and Long Beach.
iRacing 2026 Season 2 Patch 2 update
This patch adds broader BoP adjustment ranges, fixes several AI and UI issues, and includes targeted car and track fixes across NASCAR, TCR, GT4, dirt, and road content.
iRacing 2026 S2 Patch 1 update
This patch adds Paint Shop sponsor logo fixes, AI and UI/keybinding fixes, select car setup and behavior updates, and a set of track-side visual corrections.
iRacing 2026 Season 2 initial release lands with new Audi RS3 LMS Gen2 TCR, NASCAR Truck RAM, St. Petersburg, and major HUD/vehicle updates
iRacing 2026.03.09.03 starts 2026 Season 2 on March 17 UTC, adding two new vehicles, St. Petersburg Grand Prix, a rebuilt Barber Motorsports Park, new HUD tools, broad class refreshes for GTE/TCR/IMSA Vintage, AI event-completion scoring, and many setup, physics, graphics, and track updates.
iRacing 2026 S1 Patch 3 update
iRacing’s 2026 Season 1 Patch 3 adds session auto-launch, fixes server/UI issues, updates AI, and delivers car and track-specific changes including 2026 NASCAR packages and exploit fixes.
iRacing 2026 Season 1 Patch 2 update
Patch 2 for iRacing 2026 Season 1 updates GTP tires and setups, revises several car parameters, adds telemetry session-string incident limits, improves UI overlays and widgets, and adjusts track limits and rules at Mexico City and Daytona Road.
iRacing 2026 S1 Patch 1 hotfix addresses race server crash issue
We’ve got a small iRacing hotfix focused on one critical server-side stability issue tied to weather calculations at certain tracks.
iRacing announces 2026 Season 1 Initial Release
iRacing’s 2026 Season 1 initial release adds two new cars, two new paved tracks, new dirt road configs, major Sim UI updates, vehicle and track model changes, more AI support, and additional app languages ahead of the season start on December 16 at 0000 UTC.
iRacing 2025 Season 4 Patch 4 update
iRacing’s 2025 Season 4 Patch 4 focuses on fixes, including a long-session framerate drop, race control precision tweaks, UI corrections, audio and AI updates, plus several car-specific setup and repair changes.
iRacing 2025 Season 4 Patch 3 Hotfix 1 update
iRacing’s 2025 S4 Patch 3 Hotfix 1 delivers critical fixes, including a team tire-option UI issue and a VW Beetle Lite session-loading failure.
iRacing 2025 Season 4 Patch 2 update
Patch 2 adds Dallara IL-15 AI support, fixes a practice-to-race server crash, updates graphics/UI behavior, and applies a broad set of car and track fixes including GTP hybrid/fuel-economy adjustments and multiple setup/control corrections.
iRacing 2025 Season 4 Patch 1 update
Patch 1 for iRacing 2025 Season 4 focuses on UI and drive-screen fixes, hybrid-system and setup updates across multiple cars, and a small set of track rule and visual changes.
iRacing announces 2025 Season 4 release
iRacing’s 2025 Season 4 release is live ahead of the season start on September 16 at 0000 UTC, adding a rebuilt in-sim UI, new cars and track content, AI expansions, localization, physics and race control changes, plus a broad set of fixes.
iRacing 2025 S3 Patch 4 hotfix updates Moza stability and Dallara IR18 displays
This hotfix addresses a critical Moza API crash issue in long sessions and adjusts the Dallara IR18 pit limiter light and digital display.
iRacing 2025 S3 Patch 3 Hotfix 1: CPU alert tweak and Moza effects disabled
iRacing’s 2025 Season 3 Patch 3 Hotfix 1 applies critical fixes, adjusts when the high-CPU warning appears, temporarily disables Moza 360 Hz and Wheel LFE effects, and removes defunct code from the Ferrari 296 GT3.
iRacing 2025 Season 3 Patch 2: race control, car systems, and track polish updates
This patch fixes reconnect invisibility and restart issues, adjusts wet-surface tire behavior and force-feedback/LFE tuning, and adds a mix of car-specific system, setup, pit-service, and track visual updates.