🏁 Sim Racing
Every Update. Every Sim.
Patch notes and roadmaps across every major sim — what’s new, what’s coming, never a verdict.
Project Motor Racing announces ModHub setup packs for GT3, GT4, 992 Trophy, and Aus V8
Project Motor Racing has published new ModHub setup packs curated by Jesper Pedersen and Michi Hoyer, with baseline setups for GT3, GT4, 992 Trophy, and Aus V8 available on the ModHub website and through the in-game Downloadable Content menu.
Project Motor Racing adds the free Aussie Rivals Pack
The unversioned announcement introduces the free Aussie Rivals Pack, adding the Holden Commodore VF and updating the AUS V8 class alongside Update 2.1.
Project Motor Racing adds free PMR Test Centre via ModHub
A new free PMR Test Centre track complex is now available on all platforms via the ModHub, with six layouts, open test areas, and multiplayer/custom lobby support.
Project Motor Racing reworks Factory Driver Challenge into rotating two-week leaderboard events
Project Motor Racing has reimagined the Factory Driver Challenge as a rotating leaderboard format: one car, one circuit, one target, with events changing every two weeks and showcasing a broader spread of the sim’s car roster.
Project Motor Racing: GT Icons Pack available now
Project Motor Racing has released the GT Icons Pack, adding nine cars across three classes plus the Rocky Knoll circuit as paid DLC and as part of the Year 1 Season Pass.
Project Motor Racing announces GT Icons Pack for June 23
Project Motor Racing has announced the GT Icons Pack for June 23, adding nine cars across three late-1960s/early-1970s classes plus the Rocky Knoll circuit.
Project Motor Racing details expanded throttle response model
The developers outlined the throttle response model introduced in Update 2.0 and expanded in 2.0.0.2, with a more accurate non-linear mapping from throttle input to torque output and rollout across several car classes.
Project Motor Racing outlines new ECU telemetry widget in Update 2.0
Project Motor Racing has detailed the new ECU Widget arriving with Update 2.0, including live telemetry views for loads, drivetrain power, differential locking, and fuel data, plus notes on availability by car and HUD setup.
Project Motor Racing explains new License Points system for Ranked Online
Project Motor Racing outlined how License Points work in Ranked Online alongside update 1.7.0.0, including starting balances, recovery, entry thresholds, protest handling, and a planned telemetry-driven expansion after the April Championships.
Project Motor Racing adds free Ford Falcon V8 DLC
A free Ford Falcon V8 Supercar (2013) is now available on all platforms alongside Update 1.7.0.0 for Project Motor Racing.
Project Motor Racing explains GT3 tyre temperature HUD behavior after 1.6.0.1
An official Project Motor Racing post explains that GT3 cars now use a new tyre model in 1.6.0.1, with the HUD’s tyre colour indicator sampling closer to the surface while the numeric value shows core temperature.
Project Motor Racing announcement: brake-bias and LMDh handling changes
Project Motor Racing’s latest announcement says update 1.6.0.0 changes brake balance behavior in LMDh, GT3, GT4, and 992 Cup, with older custom setups needing review, and adds broader LMDh tyre, engine, and braking refinements.