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Project Motor Racing

Project Motor Racing announcement: brake-bias and LMDh handling changes

Project Motor Racing’s latest announcement says update 1.6.0.0 changes brake balance behavior in LMDh, GT3, GT4, and 992 Cup, with older custom setups needing review, and adds broader LMDh tyre, engine, and braking refinements.

cars

Project Motor Racing has outlined setup-sensitive handling changes tied to update 1.6.0.0, with the biggest operational impact on custom setups in LMDh, GT3, GT4, and 992 Cup. According to the official notice, default setups included with the patch are already adjusted, but older custom setups may no longer behave as before.

What changed

Cars

  • Brake bias in LMDh, GT3, GT4, and 992 Cup has been shifted closer to a true 50/50 split.
  • Rear brake sizing was also changed to better reflect real-world data.
  • The developer says older setups built around the previous brake bias may now feel unstable under braking, especially in heavy braking zones and trail braking.
  • Default setups that load with the patch are already tuned for the new balance, but custom setups created before 1.6.0.0 should be adjusted.

Physics

  • LMDh received broader physics and drivability updates intended to make the cars more predictable and realistic.
  • Tyres were revised for improved grip and better cold-temperature behavior, reducing the “knife-edge” feel on out-laps and restarts.
  • In LMDh, those tyre changes are also meant to improve handling consistency and driver feedback, especially in low-grip situations and through transitions between braking, turn-in, and throttle.

Powertrain

  • LMDh engine modelling was refined for more authentic revving characteristics and rotational inertia.
  • Upshift and downshift behavior was tuned for smoother power delivery.

Brakes

  • In LMDh, brake balance and ABS tuning were aligned with the other updates for more stable braking performance and better modulation at the limit.
  • The developer says these LMDh changes will be brought to other classes in a future update for consistency.

We should ask league drivers to reopen and validate saved setups, then run a short brake-bias check session before any official event using the affected classes.

From the changelog

Structured change list parsed from the official notes.

cars

  • With the update 1.6.0.0 for Project Motor Racing, several changes and improvements have been made to the LMDh, GT3, GT4, and the 992 Cup classes. Therefore, players using custom setups in these classes will want to revisit their brake balance settings. [img src="{STEAM_CLAN_IMAGE}/45601812/09e87efacdf7b7cd75c7178130a8ebcc6e0b23fc.jpg"] Keep reading to learn more about what these changes and improvements mean. We’ve shifted the default brake bias closer to a true 50/50 split, alongside changes to rear brake sizing, to better reflect real-world data. This means older setups that were built around the previous bias may now feel unstable under braking, particularly into heavy braking zones or trail braking situations. While the default setups that automatically load with this patch are already tuned for the new balance, any custom car setups created prior to update 1.6.0.0 should be adjusted to match these changes for optimal performance and confidence under braking. [img src="{STEAM_CLAN_IMAGE}/45601812/90c421d66a0ca1ee088efef9b9af9990edf5ceb3.jpg"] The LMDh class, meanwhile, has received a substantial round of physics and drivability improvements aimed at making these cars more predictable, rewarding, and realistic across a wide range of conditions. [h3] Those improvements are as follows: [/h3] [h3] Tyres: [/h3] Tyres have been revised to provide improved grip and better behaviour at cold temperatures, reducing the “knife-edge” feeling during out-laps and restarts. In the LMDh class, this tyre updates further improve overall handling, consistency, and driver feedback. The goal of these adjustments is to tighten the connection between what the car is doing and what the driver feels, particularly in low-grip scenarios and during transitions between braking, turn-in, and throttle application. [h3] Engine: [/h3] Engine modelling has also been refined to deliver more authentic revving characteristics and rotational inertia, with corresponding tuning to upshift and downshift behaviour for smoother power delivery. [h3] Brake Balance: [/h3] Brake balance and ABS tuning have been aligned with these updates, resulting in more stable braking performance and better modulation at the limit. This step forward will, however, also mean user-created setups will not function as they did in previous versions of PMR. And again, the default setups you’ll find in LMDh class with this patch will be tuned for the new update. While these changes may require a short adaptation period — especially for drivers running custom setups — the result is a more natural driving experience, closer alignment with real-world vehicle behaviour, and a more satisfying platform for fine-tuning both driving style and car setup. This significant upgrade to LMDh cars will also be implemented into the other classes in a future update to ensure consistency. Thank you as always for sticking with us. We are committed to bringing PMR up to the standards you expect and deserve. And please remember to revisit your existing custom setups.

Official sources

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