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Assetto Corsa Rally

Actively developing

Latest updates

What changed · 0.5.1

features[h1]CHANGELOG[/h1] · [h2]ONLINE: [/h2] · Lobby Browser: now it ignores failed lobbies instead of failing to download of the whole lobby list · [h2]AUDIO: [/h2] · [h2]GAMEPLAY AND UI:[/h2] · Online single stage: reduced service park timer to 3min
physics[h2]PHYSICS: [/h2] · Reviewed tires rolling resistance coefficients · Balanced surface grip with bulldozing effect in favor of the latter · Increased surface dependent rolling resistance
carsRebalanced some car setups · Reduced some aerodynamic loads · Improved detachable components colliders · Elatia: fixed low res buildings and cars at Elatia reverse start · Elatia: improved quality of background terrains · Added missing replay camera zooms and tracking properties to Greece Elatia · Added missing brake marker distance boards for Greece Elatia and Loutrkai · Added missing crowd and rally dressing to Greece Elatia · Added escape crowd members to Greece Elatia and Loutraki · Added more detailed start and end dressings to Greece Elatia shorter variants.
fixesFix for music stopping in the game menu · Voice starvation improvements when on snow · Fixed static radio and medic signs at Greece Elatia · [h2]BUG FIXES: [/h2] · Elatia: fixed bug related to floating background treelines · Fixed brake lights turned on in main menu · Fixed empty lobbies taking a long time to be destroyed · Fixed “live results” UI showing wrong status for the player on the bottom line
tracksAdded search bar for lobbies to search for: lobby owners, track locations and stages · [h2]ENVIRONMENTS: [/h2] · Loutraki: enabled collisions on rock outcrops present on the road in Loutraki · Elatia: increased the scale thresholds that made trees destructibles in Elatia

What’s coming

No public roadmap yet.

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