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Assetto Corsa Rally

Assetto Corsa Rally announced, Early Access starts November 13

Assetto Corsa Rally has been announced as a new rally-focused branch of the Assetto Corsa series, with Steam Early Access planned for November 13, 2025 and online multiplayer arriving gradually during Early Access.

featurescarsphysics

We’ve got an official first look at Assetto Corsa Rally, a new rally-focused arm of the Assetto Corsa series. According to the announcement post, it enters Steam Early Access on November 13, 2025.

What changed

Features

  • Assetto Corsa Rally has been announced as a dedicated rally title within the Assetto Corsa series.
  • Early Access is set to include offline gameplay modes, with online multiplayer added gradually over the course of Early Access.
  • Races take place in dynamic environments with day-night cycles and changing weather that affect driving performance.
  • Planned Early Access content at launch includes:
    • 33 km of fully laser-scanned real roads
    • 4 Special Stages across gravel roads in Wales and tarmac roads in Alsace
    • 5 international rallies, with more roads and content to be added continuously
    • new game modes, a rally school, career mode, and full VR support

Cars

  • The announcement states there will be 10 iconic rally cars.
  • It specifically mentions Group B, WRC, and Rally2 vehicles.

Physics

  • KUNOS Simulazioni’s proprietary physics engine has been adapted for rally-specific driving.
  • The simulation focus called out includes:
    • jumps and uneven surfaces
    • slippery and variable road conditions
    • dynamic weather
  • The post also says temperature, humidity, surface type, and water will progressively affect grip and vehicle response.

For our league ops, we should monitor the multiplayer rollout closely and wait for concrete online session details before opening rally championships or event templates.

From the changelog

Structured change list parsed from the official notes.

features

  • 505 Games and Supernova Games Studios, in technical partnership with KUNOS Simulazioni, are excited to announce Assetto Corsa Rally – the new additional arm within the Assetto Corsa series, dedicated to the thrilling world of rally racing.
  • Developed by the team at Supernova Games Studios, Assetto Corsa Rally brings the acclaimed realistic driving model of the Assetto Corsa franchise to one of the most demanding and spectacular motorsport disciplines. Assetto Corsa Rally will deliver an authentic and immersive experience that captures the unique essence of rallying – the ultimate test of speed, strategy, reflexes, and composure, all rolled into one.
  • Launching into Steam Early Access on November 13th 2025, Assetto Corsa Rally will feature both offline gameplay modes and gradually, throughout Early Access, online multiplayer. Every race takes place in a dynamic environment, where day-night cycles and changing weather conditions directly impact driving performance.
  • At the start of Early Access, Assetto Corsa Rally will feature:
  • 33km of fully Laser scanned real life roads.
  • 4 Special Stages, set across gravel roads in Wales and tarmac roads in Alsace.
  • 5 international rallies, with new roads and content added continuously.
  • New game modes, a rally school, a career mode, and complete VR support.
  • [h3] EXTREME DETAIL AND IMMERSIVE AUDIO [/h3]

cars

  • Temperature, humidity, surface type, and water progressively affect grip and vehicle response, making every stage feel unique. These elements are not mere visual effects but are integral to the physical simulation model, requiring drivers to demonstrate precision, sensitivity, and adaptability to master every situation.
  • [previewyoutube=U1_7q_gHrTo;full]
  • [h3] ADVANCED TECHNOLOGY FOR A TRUE-TO-LIFE SIMULATION [/h3]
  • Realistic vehicle behavior across all types of terrain.
  • A key element is the use of laser scan technology for every stage in each rally event, enabling accurate reproduction of:
  • Real-world terrain formations.
  • Road surface irregularities and characteristics.
  • Details of the surrounding environment like vegetation positioning
  • This approach – for the first time in the rally sim genre - delivers an unprecedented level of realism, deepening the authenticity of the driving experience.
  • In parallel, the team at Supernova has customized and optimized Unreal Engine 5, to the specific needs of racing games, ensuring high visual fidelity and performance.
  • [h3] CONTENT AND LOCATIONS [/h3]
  • 10 iconic rally cars, including Group B, WRC and Rally2 vehicles.

physics

  • The proprietary physics engine developed by KUNOS Simulazioni has been adapted and refined to realistically simulate the unique dynamics of rally racing, including:
  • Jumps and uneven surfaces.
  • Slippery and variable road conditions.
  • Dynamic weather.

Official sources

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