Automobilista 2 1.6.9.81 live with fixes, AI tweaks, and DLC track access change
AMS2 1.6.9.81 adds crash and lobby/setup fixes, AI behavior tweaks, tire/visual corrections, and ends the free trial for Hungaroring, Historical Track Pt4 layouts, and Monza 2005 DLC content.
We’ve got a small follow-up update for Automobilista 2: the official 1.6.9.81 announcement says this build adds additional fixes and minor improvements, while also ending the free trial period for several recent DLC tracks.
What changed
Tracks
- The free trial period has ended for Hungaroring, layouts from Historical Track Pt4, and Monza 2005; these are now restricted to owners of the respective DLCs.
- Azure: AI braking into the tunnel-exit chicane was improved.
- Hungaroring: AI performance around and exiting Turn 8 was improved.
- Barcelona 1999 / 2001: fixed an LOD issue with flood light fixtures.
- Jerez: LOD adjustments were made to some static objects.
- Hungaroring: resolution for the flat apex curb cross section was improved.
- Imola 2005: some floating static rescue vehicles were fixed.
Fixes
- Fixed a CTD when selecting the F-V10 Gen3 class with a Speedway oval circuit active.
- Fixed a CTD when resetting to defaults on the Session Selection Dialog with no preset enabled.
- Fixed drivers being incorrectly disqualified on lap one if they had received a drive-through for speeding during formation or rolling starts.
- Fixed Limited Setup not being correctly applied at lobby launch when hosting via the game client.
- Fixed incorrect pit speed limit display and several missing or unlocalized HUD, menu, and audio-option labels.
- Disabled the redundant Traction Control setup option for the Renault R28.
Physics
- Fixed several tire visual issues, including wear not rendering with flatspots, motion blur affecting tires, tread shadow banding, triple-screen artifacts, and the modern Pirelli tire shine not wearing off correctly.
- Tire friction threshold for smoke generation was further adjusted.
- Minor soft-tire tread adjustments were made for multiple formula classes.
- Lamborghini Revuelto: fixed front-left tire tread mapping.
Cars
- Fixed tire edges drawing over car bodywork at glancing angles with Parallax Occlusion enabled.
- Global AI passing and avoid distances were adjusted so avoidance routines trigger slightly earlier.
- The global AI draft effect was adjusted.
- F-V10 Gen2: single-car team entries were disabled to maintain an even 10/10 Bridgestone-Michelin split.
From the changelog
Structured change list parsed from the official notes.
tracks
- This update complements the latest release with various additional fixes and minor improvements. V1.6.9.81 also marks the end of the free trial period for the latest DLC tracks; the Hungaroring, layouts from the Historical Track Pt4 & Monza 2005 are now restricted to onwers of the respective DLCs. [h3]V1.6.9.8->V1.6.9.81 CHANGELOG[/h3]
- GENERAL
- [/*][*] Fixed CTD when selecting F-V10 Gen3 class with a Speedway oval circuit active
- [/*][*] Minor adjustments to AI corridor scalars at high and max AI aggression settings to minimise AI putting wheels off-track at those Aggression settings
- [/*][*] Azure: Improved AI performance braking into chicane at tunnel exit
- [/*][*] Hungaroring: Improved AI performance around and exiting T8
- [/*]
- TRACKS
fixes
- [*] Fixed a CTD when resetting to defaults on Session Selection Dialog with no Preset enabled
- [/*][*] Fixed drivers being incorrectly DQ in first lap if they received a DT for speeding during formation / rolling starts
- [/*][*] Fixed issue that would prevent correct Limited Setup option being set at lobby launch when hosting via game client
- [*] Fixed incorrect speed limit shown and unlocalised strings in pitstop timer HUD widget
- [/*][*] Fixed missing localised text on new HUD pit lane messaging
- [/*][*] Fixed missing localised text for Parallax Occlusion Quality setting
- [/*][*] Fixed missing labels on Reverb and Wall Reflection audio options
- [/*][*] Disabled redundant Traction Control setting for Renault R28 in setup menu
- [/*]
- [*] Barcelona 1999 / 2001: Fixed an LOD issue with the flood light fixtures
- [/*][*] Jerez: LOD adjustments for a few static objects
- [/*][*] Hungaroring: Improved resolution for flat apex curb cross section
physics
- [/*][*] Fixed visual tire wear not rendering when a tire also had a visual flatspot
- [/*][*] Fixed motion blur affecting tires
- [/*][*] Fixed shadow banding on some tire treads with Parallax Occlusion enabled
- [/*][*] Fixed tyre artifacts with Parallax Occlusion enabled for triple screen setups
- [/*][*] Fixed modern Pirelli tire "shine" coating not wearing off after initial roll
- [/*][*] Further adjusted tire friction threshold to generate smoke
- [/*]
- PHYSICS
- [*] Minor soft tire tread adjustments for F-V10 Gen1, F-V10 Gen2 (B), F-V10 Gen3 (B&M), F-V8 Gen1 (B&M), F-V8 Gen2, F-Hybrid Gen3
- [/*][*] Lamborghini Revuelto: Fixed front left tire tread mapping
cars
- [/*][*] Fixed tire edges drawing over car bodywork when viewed at glancing angles with Parallax Occlusion enabled
- [*] Minor global adjustments to AI passing & avoid distances so passing / avoid routines kick in slightly further back from the car ahead (car behind bets a little more room to manouver to avoid getting boxed in)
- [/*][*] Minor global AI draft effect adjustment
- [/*][*] Imola 2005: Fixed some floating static rescue vehicles
- VEHICLES
- [*] F-V10 Gen2: Disabled single vehicle team entries for an even 10-10 distribution of Bridgestone / Michelin teams
features
- UI & HUD
Sources
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