Automobilista 2 updated to V1.6.9.1
Automobilista 2 V1.6.9.1 adds immediate fixes and improvements across auto-fuelling, UI/HUD, physics, AI, and vehicle-specific display and livery updates.
We’ve got a small follow-up update for Automobilista 2: V1.6.9.1 is framed as a set of immediate fixes and improvements following the latest release. Full details are in the official update announcement.
What changed
Fixes
- Reiza describes this build as a collection of further immediate fixes and improvements to complement the previous update.
Cars
- Player auto-fuelling was re-enabled for race sessions using AI fuel calculations.
- Auto-refuelling remains disabled in practice and qualifying, so fuel load stays as defined in the default or user setup.
- UI/HUD button and panel corner style inconsistencies were addressed.
- UI statistics were updated for newly added cars.
- Minor tread adjustments were made for the Ligier P4, F-3, Mini Cooper JCW, Copa Truck, Super Truck, TSI Cup, both Formula Vee generations, and GT Classics.
- Medium and hard compounds for formula series were corrected so they fully reflect the latest developments.
- Stock USA Gen3 received a slight reduction in rear spoiler yaw sensitivity.
- Aston Martin Valkyrie had active rear wing activation properties adjusted.
- Aston Martin Vantage GT3 Evo had its default front anti-roll bar adjusted.
- Formula Vee Gen2 had its default rear ride height adjusted.
- AI fast paths were redone for Daytona Oval and Monza 1971 10K Chicana.
- AI calibration was updated for Stock USA Gen2 and Gen3 in superspeedway configuration.
- AI aggression and overtaking thresholds were adjusted for Hypercars and Supercars, making defensive-line choices less likely.
- Formula V10 Gen1 AI brake aggression was adjusted.
- AI calibration was revised for F-3 and Formula Retro Gen1 performance on slicks in wet conditions.
- Stock USA Gen2 livery overrides gained roll cage and front grille tape.
- Maserati GT2 Stradale had a windscreen LOD Z-fighting fix, laptime display elements added, and an unused second display removed.
- Aston Martin Valkyrie gained oil/water temperature and low-fuel alarm icons, updated cockpit lights, revised RPM LED ranges with new flashing shift LEDs, and corrected fuel level container thresholds.
- McLaren Senna AI cars had rear wing activation rate adjusted.
We should validate fuel rules in race sessions, rerun AI tests on the affected classes and layouts, and notify drivers if their default setups changed for upcoming events.
From the changelog
Structured change list parsed from the official notes.
fixes
- This is a collection of further immediate fixes & improvements to complement the latest update. V1.6.9.1 CHANGELOG
cars
- GENERAL [*] Re-enabled player auto-fuelling for race sessions based on AI fuel calculations (auto-refuelling remains disabled for practice / qualifying so fuel load is always as defined in default or user setup) [/*] UI & HUD [*] Addressed various button and panel corner style inconsistencies following latest design updates [/*][*] Updated UI statistics for new cars introduced in latest release [/*] PHYSICS [*] Further minor tread adjustments for Ligier P4, F-3, Mini Cooper JCW, Copa Truck, Super Truck, TSI Cup, F-Vee (both gens), GT Classics [/*][*] Corrected medium / hard compounds for formula series not being fully updated with the latest developments [/*][*] StockUSA Gen3: Slightly reduced rear spoiler yaw sensitivity [/*][*] AM Valyrie: Adjusted active rear wing activation properties [/*][*] AM Vantage GT3 Evo: Adjusted default front ARB [/*][*] F-Vee Gen2: Adjusted default rear ride height [/*] AI [*] AI fast path redone for Daytona Oval & Monza 1971 10K Chicana layout [/*][*] AI calibration pass for Stock USA Gen2 & 3 Superspeedway configuration [/*][*] Adjusted AI aggression and overtaking threshold for Hypercars / Supercars, made it less likely for for an AI driver in those classes to take a defensive line [/*][*] F-V10 Gen1: adjusted AI brake aggression [/*][*] AI calibration pass for F-3, F-Retro Gen1 performance with slick tires on a wet track [/*] VEHICLES [*] Livery overrides: Added Stock USA G2 roll cage and front grill tape [/*][*] Maserati GT2 Stradale: fixed LODB windscreen Z-fighting, added laptime elements to display removed currently unused 2nd display [/*][*] page [/*][*] Aston Martin Valkyrie: Added oil/water temp and low fuel icons alarms on display, updated cockpit lights; updated RPM LEDs range with new flashing shift LEDs; fixed fuel level container thresholds [/*][*] McLaren Senna: Adjusted rear wing activation rate in AI cars [/*]
Official sources
Running a Automobilista 2 league?
Racey automates signups, stewarding & standings — so you run the racing, not the spreadsheets.
Get started free →More Automobilista 2 updates
Automobilista 2 v1.6.9.9 released
AMS2 v1.6.9.9 is live with new Historical Endurance Pack Pt2 content, ongoing V1.7 physics and AI work, wet-weather visual updates, AI wet-line support on selected tracks, and a small set of fixes.
Automobilista 2 1.6.9.81 live with fixes, AI tweaks, and DLC track access change
AMS2 1.6.9.81 adds crash and lobby/setup fixes, AI behavior tweaks, tire/visual corrections, and ends the free trial for Hungaroring, Historical Track Pt4 layouts, and Monza 2005 DLC content.
Automobilista 2 v1.6.9.8 adds Renault F1 content, new track DLC, and league/server options
AMS2 v1.6.9.8 is live with the Renault R25/R26-era formula content, new historic track content and Hungaroring DLC, HUD and graphics additions, V1.7 physics revisions across multiple classes, AI and multiplayer fixes, and dedicated server support for per-user vehicle overrides.