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RaceRoom Summer Update 2026 announced for 4 August

RaceRoom has outlined its Summer 2026 update, including four new GT3 models, the DTM 2026 Car Pack, a first iteration of a new HUD, Nürburgring Nordschleife and Monza track updates, and dedicated server optimisations.

featurescarsphysicstracks

We’ve got an official preview of RaceRoom’s Summer 2026 update, which KW Studios says is targeted for release on 4 August. The announcement covers new GT3 content, DTM 2026 content, track revisions, dedicated server optimisations, and the first rollout of a new in-game HUD. Full details are in the Summer 2026 update announcement.

What changed

Cars

  • Four new GT3 models are being added:
    • Ford Mustang GT3 Evo
    • Aston Martin Vantage GT3 Evo
    • Lamborghini Temerario GT3
    • Porsche 911 GT3 R Evo
  • The DTM 2026 Car Pack is also included, with 2026-season liveries across seven manufacturers:
    • Aston Martin Vantage GT3 Evo
    • BMW M4 GT3 Evo
    • Ford Mustang GT3 Evo
    • Lamborghini Temerario GT3
    • McLaren 720S GT3 Evo
    • Mercedes-AMG GT3
    • Porsche 911 GT3 R Evo

Features

  • A first iteration of a new HUD is planned for this update.
  • The HUD is built on RaceRoom’s new COSMO UI renderer rather than the older Scaleform-based system.
  • HUD elements can be moved, resized, enabled, disabled, and reset to default.
  • New HUD widgets include a multi-function display with pages for relative positions, lap times, vehicle information, and pit settings.
  • The Tyres widget shows tyre temperatures, pressures, wear, and brake temperatures.
  • The update also includes major dedicated server optimisations.

Tracks

  • Nürburgring Nordschleife receives an extensive update, including:
    • new exit road before the Tourist entry
    • adjusted driving line through Hohenrain chicane
    • higher entry and exit kerbs at Hatzenbach
    • added grass grids at Piff-Paff, Exmühle, Eiskurve, and the Small Carousel
    • new banners at Breidscheid and the previously missing orange wall marker
    • Brünnchen kerb now modelled in 3D at 3 cm height
    • reprofiling of the Pflanzgarten 2 hill
    • removal of green carpets from the Grand Prix circuit and Hohe Acht
    • barrier moved closer at Hohe Acht
    • numerous areas of new asphalt and new track markings
  • Monza is also described as refreshed, though the announcement excerpt provided here does not detail its changes.

We should update league car rosters, retest Nordschleife/Monza track limits and incidents, and brief drivers on HUD and server behavior changes before official sessions reopen.

From the changelog

Structured change list parsed from the official notes.

features

  • [h1][img src="{STEAM_CLAN_IMAGE}/4043123/01e32396baa21cad7ddef92b77c8b1d3ed279fca.jpg"] [/h1] 3rd August 2026. RaceRoom Entertainment GmbH today shares the following development notes from KW Studios, the studio developing RaceRoom:
  • A new exit road has been added before the Tourist entry.
  • The driving line through the Hohenrain chicane has been moved closer to the barrier.
  • Higher entry and exit kerbs have been added at Hatzenbach.
  • Additional grass grids have been added at Piff-Paff, Exmühle, Eiskurve and the Small Carousel.
  • New banners have been added at Breidscheid, together with the previously missing orange wall marker.
  • The kerb at Brünnchen is now modelled in 3D at a height of three centimetres. It was previously flat.
  • Reprofiling of the Pflanzgarten 2 hill

cars

  • Tomorrow, 4th August, we are aiming to release a new milestone update for RaceRoom. The Summer 2026 Update introduces four new GT3 car models, the DTM 2026 Car Pack, an extensively updated Nürburgring Nordschleife, a refreshed Monza, major dedicated server optimisations and the first iteration of our completely new in-game HUD. Behind the scenes at KW Studios, work continues on some of the largest technical projects in RaceRoom’s history. These include a new backend for the RaceRoom service, a complete revamp of the game menus and a brand-new rendering engine for the game client. Those projects are not quite ready yet, but a recent breakthrough has allowed us to bring the first major piece of this research and development work into the current version of RaceRoom much sooner than expected. Here is what you can expect from the update. [previewyoutube="ESjCE6IXWFg;full"] [h2] Four new GT3 car models [/h2] Four of the latest GT3 machines are joining RaceRoom, each featuring a very different design, engine configuration and approach to performance. [h3] Ford Mustang GT3 Evo [img src="{STEAM_CLAN_IMAGE}/4043123/e941afdf589c19799cd9c0567bd17df1c764e454.png"] [/h3] Unleash American V8 power with the Ford Mustang GT3 Evo. Combining an unmistakable naturally aspirated soundtrack with refined aerodynamics, suspension and braking, the latest evolution of the Mustang delivers greater stability, confidence and consistency across every lap. [h3] Aston Martin Vantage GT3 Evo [img src="{STEAM_CLAN_IMAGE}/4043123/926f1708019ba5544b19b825a5a2c394d2a15210.png"] [/h3] British elegance meets uncompromising GT3 performance in the Aston Martin Vantage GT3 Evo. Powered by a 4.0-litre twin-turbocharged V8, the Aston Martin Vantage GT3 combines its bonded aluminium chassis with extensively revised suspension, modern racing electronics and an aerodynamic package developed from nose to tail. Built with KW suspension technology, the Vantage has been designed to provide predictable handling and a wide operating window. Its aerodynamic and suspension characteristics aim to give drivers greater confidence under braking and through high-speed corners while maintaining consistent performance throughout a race. The Vantage brings a distinctive combination of British design, turbocharged V8 power and a deep endurance-racing pedigree to the expanding RaceRoom GT3 field. [h3] Lamborghini Temerario GT3 [img src="{STEAM_CLAN_IMAGE}/4043123/09c7c430f804e0dc065da2587ef6e262753989bb.png"] [/h3] The Lamborghini Temerario GT3 begins a completely new chapter for Lamborghini Squadra Corse. It is the first GT racing car to be designed, developed and produced entirely by Automobili Lamborghini. Derived from the Temerario road car, the GT3 version uses an adapted version of its aluminium chassis and 4.0-litre twin-turbocharged V8 engine, but without the road car’s hybrid system. The turbochargers, intake and exhaust systems have all been redesigned for competition. The aerodynamics and cooling systems were developed specifically for GT3 racing, while the modular carbon-fibre bodywork and removable front and rear chassis sections allow teams to carry out repairs and adjustments more efficiently during a race weekend. Equipped with KW suspension technology, the Temerario GT3 has been engineered to deliver a stable and balanced platform across the different demands of international GT racing. [h3] Porsche 911 GT3 R Evo [img src="{STEAM_CLAN_IMAGE}/4043123/a3e6c19a29fcc98fa1333f7b0429e8d4d48abf90.png"] [/h3] The 2026 evolution of the Porsche 911 GT3 R refines one of the most successful cars in modern GT racing. The naturally aspirated 4.2-litre flat-six engine remains at the heart of the package, but the aerodynamics and suspension have received a wide range of detailed improvements. New louvres above the front wheel arches work together with revised front suspension kinematics to reduce pitch sensitivity under braking. This helps maintain a more consistent aerodynamic balance and provides more precise and predictable braking behavior. Further changes include additional power steering cooling and numerous endurance-focused refinements designed to improve consistency during long and demanding races. Together, these four cars significantly expand the variety of RaceRoom’s GT3 field. From the naturally aspirated Mustang and Porsche to the twin-turbocharged Aston Martin and Lamborghini, every new model offers its own sound, character and driving experience. Simracing Pro Moritz Löhner takes an early look at the RaceRoom Summer Update in this video: [previewyoutube="JeCPCUAHbM8;full"] [h2] DTM 2026 Car Pack [/h2][previewyoutube="CsPVZ3XW2js;full"] The four new GT3 cars also form part of the upcoming DTM 2026 Car Pack. The pack features the latest liveries from the 2026 DTM season across all seven participating manufacturers:
  • Aston Martin Vantage GT3 Evo
  • BMW M4 GT3 Evo
  • Ford Mustang GT3 Evo
  • Lamborghini Temerario GT3
  • McLaren 720S GT3 Evo
  • Mercedes-AMG GT3
  • Porsche 911 GT3 R Evo The DTM 2026 Car Pack brings the championship’s current grid into RaceRoom, complete with the latest cars, teams and liveries from the new season. [img src="{STEAM_CLAN_IMAGE}/4043123/04af1e775580f27679e5935769817b4a8b4ac56d.png"] [h2] Introducing the new RaceRoom HUD [/h2] [img src="{STEAM_CLAN_IMAGE}/4043123/fe5e9a8e36022784076c273c38242270b1866774.jpg"] Work in progress. Final version will differ. The new HUD is more than a visual refresh. It is the first major component built using technology developed for the future of RaceRoom. Until now, RaceRoom’s HUD overlays and the dashboard displays inside our cars have relied on Scaleform, a Flash-based system that has been part of the game since its original release in 2013. Scaleform is now old and obsolete. It has become increasingly difficult to maintain, and it is not compatible with the new rendering technology currently being developed for RaceRoom. We recently managed to configure Adobe Animate to work with the legacy system, which allowed us to create the one-to-one replica of the real dashboard found in the LRT NXT1. We were pleased with the result and initially planned to use the same process for future cars.
  • [img src="{STEAM_CLAN_IMAGE}/4043123/76cb4be9da5d5b95ab9b1d0911f21022851b93c5.jpg"] That plan has now changed. As part of the development of RaceRoom’s future rendering engine, we began creating a brand-new UI renderer from scratch. Its internal codename is COSMO, and it has been designed specifically around the requirements of RaceRoom. COSMO was originally intended only for the future rendering engine. However, we found that it could be integrated into RaceRoom’s current DirectX 9 codebase relatively easily. That is a much bigger deal than it might sound. It means that we do not have to wait for the new rendering engine to be completed before players can begin benefiting from this new technology. Just a few weeks ago, we started rebuilding the RaceRoom HUD using COSMO. The first iteration is planned to arrive as part of the 4 August update. [img src="{STEAM_CLAN_IMAGE}/4043123/44c7c3cb8e30b398255d046f8ed51f8313f669a4.jpg"] This breakthrough has also reshuffled our development priorities. Rather than continuing to create new dashboards using the old Flash-based system, our focus will now be on completing the COSMO integration and gradually converting the existing displays inside RaceRoom’s cars. We already have experimental conversion tools that could help accelerate this process. Once the conversion is complete, future displays can be developed directly in COSMO. We believe this approach provides the most value to players as quickly as possible while also preparing RaceRoom for its next technological chapter. [h2] Customize your HUD layout [/h2] The new HUD provides far more flexibility than the old system could support. Every individual element can be moved, resized and switched on or off independently. This allows you to create a layout that suits your display, field of view and personal preferences. Press the key assigned to “Move and Resize HUD Elements”, which is key 7 by default, and each active element will become a labelled box. You can then drag the elements around the screen, resize them or disable them completely. A reset option is also available to restore the HUD to its default layout.[img src="{STEAM_CLAN_IMAGE}/4043123/bd26ff02be55c39bda3883d3525da824da139388.jpg"] Work in progress. Final version will differ. [h2] New HUD elements [/h2] The first iteration includes a wide selection of new widgets. [h3] Multi-function display [/h3] [img src="{STEAM_CLAN_IMAGE}/4043123/9ab9bc12b4d0e93b46c1b172ff90e25d9932f43e.gif"] Work in progress. Final version will differ. The MFD provides several pages of detailed information:
  • Relative positions
  • Lap times
  • Vehicle information

physics

  • Pit settings [h3] Tyres [/h3] The Tyres widget displays detailed information about:
  • Tyre temperatures
  • Tyre pressures
  • Tyre wear
  • Brake temperatures

tracks

  • Green carpets have been removed from the Grand Prix circuit and Hohe Acht, with the barrier also moved closer at Hohe Acht.
  • Numerous areas of new asphalt and new track markings have been added.

Official sources

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