Assetto Corsa EVO 0.2.1 update is live on Steam
Assetto Corsa EVO 0.2.1 is now available on Steam with backend, rendering, UI, gameplay, physics, and car-specific fixes, plus updated 0.2 car pricing.
We’ve got a small Early Access patch to track for Assetto Corsa EVO: version 0.2.1 is now live on Steam. Kunos says players should restart Steam and update to the latest build. Full details are in the official 0.2.1 announcement.
What changed
Features
- Backend: improved Special Events retrieve time.
Fixes
- Visual fixes for the Alfa Romeo Giulia Sprint.
- Visual fixes for Porsche 964 Turbo upgrade parts.
- Triple monitor glitch fixed.
- Potential scrambled font issue in Steam builds fixed.
- Round robin update disabled in showroom and when a session is paused to restore frame rate.
- Dynamic thumbnails now account for showroom position offsets.
- R3-01 Academy event fixed.
- License requirements in the dealership fixed.
- Dealership license status now updates correctly after unlocking a new license.
- Trees popping fixed on certain track/car combinations.
- Showroom car selection no longer assigns car focus incorrectly after car removal.
- General controller navigation/pathfinding corrections.
- Missing car thumbnails after customization fixed in some cases.
- Per-item scrolling added/fixed in certain scrollable lists including model selection, grid editor, and car preset selector.
Cars
- Car prices for 0.2 content updated.
Physics
- Fixed out-of-range values sent to Force Feedback.
- Porsche 964 Turbo handling updated.
Rendering
- Texture pool size is now automatically detected and set based on GPU video memory.
- DOF can now be disabled from video settings.
- Texture pool size option hidden in video settings.
We should make sure all drivers are on 0.2.1, note the Porsche 964 Turbo handling/FFB changes for any active car set, and re-test triple-screen, controller navigation, and showroom/admin workflows before race day.
From the changelog
Structured change list parsed from the official notes.
features
- Dear Assetto Corsa EVO Community -
- Version 0.2.1 of our Early Access program is now available on Steam. Restart your Steam client and make sure you update the game to its latest version.
- Changelog:
- Backend
- - improved Special Events retrieve time
- Graphics
fixes
- - visual fixes for the Alfa Romeo Giulia Sprint
- - visual fixes for the Porsche 964 Turbo upgrade parts
- Rendering
- - automatically detect and set texture pool size based on GPU video memory
- - DOF can now be disabled from the video settings
- - fixed triple monitor glitch
- - fixed potential scrambled font issue in Steam builds
- - round robin update disabled in showroom and when the session is paused to restore frame rate in the
- - fix for dynamic thumbnails not taking into account showroom position offsets
- - fixed R3-01 Academy event
- - fixed license requirements in dealership
- - fixed update of dealership licenses after unlocking a new license
cars
- - fixed trees popping on certain track and car combinations
- - car selection showroom - fixed erroneous post remove car focus assignment
- - general controller navigation pathfinding behaviour corrections
- - video settings - texture pool size option hidden
- - fix for missing car on thumbnails in some cases after customization (when apply is chosen after back or when hitting esc after apply)
- - per-item scrolling in certain scrollable lists (model selection, grid editor, car preset selector)
- Gameplay
- - updated car prices for 0.2 content
physics
- Physics
- - fixed out of range values sent to the Force Feedback
- - updates to the Porsche 964 Turbo handling
- Audio
Official sources
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