Skip to main content
Assetto Corsa EVO
0.2.1

Assetto Corsa EVO 0.2.1 update is live on Steam

Assetto Corsa EVO 0.2.1 is now available on Steam with backend, rendering, UI, gameplay, physics, and car-specific fixes, plus updated 0.2 car pricing.

featuresfixescarsphysics

We’ve got a small Early Access patch to track for Assetto Corsa EVO: version 0.2.1 is now live on Steam. Kunos says players should restart Steam and update to the latest build. Full details are in the official 0.2.1 announcement.

What changed

Features

  • Backend: improved Special Events retrieve time.

Fixes

  • Visual fixes for the Alfa Romeo Giulia Sprint.
  • Visual fixes for Porsche 964 Turbo upgrade parts.
  • Triple monitor glitch fixed.
  • Potential scrambled font issue in Steam builds fixed.
  • Round robin update disabled in showroom and when a session is paused to restore frame rate.
  • Dynamic thumbnails now account for showroom position offsets.
  • R3-01 Academy event fixed.
  • License requirements in the dealership fixed.
  • Dealership license status now updates correctly after unlocking a new license.
  • Trees popping fixed on certain track/car combinations.
  • Showroom car selection no longer assigns car focus incorrectly after car removal.
  • General controller navigation/pathfinding corrections.
  • Missing car thumbnails after customization fixed in some cases.
  • Per-item scrolling added/fixed in certain scrollable lists including model selection, grid editor, and car preset selector.

Cars

  • Car prices for 0.2 content updated.

Physics

  • Fixed out-of-range values sent to Force Feedback.
  • Porsche 964 Turbo handling updated.

Rendering

  • Texture pool size is now automatically detected and set based on GPU video memory.
  • DOF can now be disabled from video settings.
  • Texture pool size option hidden in video settings.

We should make sure all drivers are on 0.2.1, note the Porsche 964 Turbo handling/FFB changes for any active car set, and re-test triple-screen, controller navigation, and showroom/admin workflows before race day.

From the changelog

Structured change list parsed from the official notes.

features

  • Dear Assetto Corsa EVO Community -
  • Version 0.2.1 of our Early Access program is now available on Steam. Restart your Steam client and make sure you update the game to its latest version.
  • Changelog:
  • Backend
  • - improved Special Events retrieve time
  • Graphics

fixes

  • - visual fixes for the Alfa Romeo Giulia Sprint
  • - visual fixes for the Porsche 964 Turbo upgrade parts
  • Rendering
  • - automatically detect and set texture pool size based on GPU video memory
  • - DOF can now be disabled from the video settings
  • - fixed triple monitor glitch
  • - fixed potential scrambled font issue in Steam builds
  • - round robin update disabled in showroom and when the session is paused to restore frame rate in the
  • - fix for dynamic thumbnails not taking into account showroom position offsets
  • - fixed R3-01 Academy event
  • - fixed license requirements in dealership
  • - fixed update of dealership licenses after unlocking a new license

cars

  • - fixed trees popping on certain track and car combinations
  • - car selection showroom - fixed erroneous post remove car focus assignment
  • - general controller navigation pathfinding behaviour corrections
  • - video settings - texture pool size option hidden
  • - fix for missing car on thumbnails in some cases after customization (when apply is chosen after back or when hitting esc after apply)
  • - per-item scrolling in certain scrollable lists (model selection, grid editor, car preset selector)
  • Gameplay
  • - updated car prices for 0.2 content

physics

  • Physics
  • - fixed out of range values sent to the Force Feedback
  • - updates to the Porsche 964 Turbo handling
  • Audio

Official sources

ShareXReddit

Running a Assetto Corsa EVO league?

Racey automates signups, stewarding & standings — so you run the racing, not the spreadsheets.

Get started free →

More Assetto Corsa EVO updates