iRacing 2026 S2 Patch 1 update
This patch adds Paint Shop sponsor logo fixes, AI and UI/keybinding fixes, select car setup and behavior updates, and a set of track-side visual corrections.
iRacing’s 2026 Season 2 Patch 1 is a follow-up fix pass for the Season 2 release, covering Paint Shop, AI, UI/keybindings, several cars, and a batch of track-side visual corrections, per the official release notes.
What changed
Cars
- Paint Shop now correctly shows newly added 2026 Season 2 sponsor artwork on vehicles.
- Updated sponsor artwork for several existing brands now appears correctly in the Paint Kit.
- GTE class damage model rear panel yields and break limits were rebalanced.
- Audi 90 GTO and Dallara iR-01 iRacing setups were updated.
- Audi RS3 LMS Gen2 max camber warnings were set to -4.0 degrees.
- Dallara IR18 now allows weight jacker use at Iowa Speedway and Phoenix Raceway.
- Ferrari 488 GTE windshield wipers were adjusted, including start position and shake reduction.
- Ford GTE brake light glow no longer separates from the object under severe damage.
- NASCAR Truck RAM received RAM branding and decal layer updates.
- Porsche 911 Cup (992.2) adds a Porsche Motorsport North America series branding option for hosted sessions; selecting it removes tire branding from the car.
- Super Late Model cockpit gauge glass shader was adjusted.
Simulation
- AI tire heat calculations were improved so AI cars should no longer drop below realistic levels.
- AI racing line speed calculations during position changes were improved.
- AI drivers were improved specifically at St. Petersburg Grand Prix.
- Rain sounds were updated for newly rain-ready 2026 Season 2 vehicles.
- Windshield dust generation and accumulation were reduced slightly.
- Some smoke and particle effects rendering over environment objects was fixed.
User interface
- Fixed positioning issues for moved UI elements and HUD Profile offsets.
- Key Bindings fixes address Settable controls with up to three bindings, including clearer erase behavior, preview labeling, Print Screen detection, and repeated-key timeout behavior.
- A few comment typos were fixed.
Tracks
- Adelaide, Barber, COTA, Nürburgring, Red Bull Ring, Sebring, and USA International received environment or visual fixes.
- Langley, Lanier, Long Beach, Sebring, and USA International had loading screen updates.
- St. Petersburg stadium light placement was optimized.
From the changelog
Structured change list parsed from the official notes.
cars
- 2026 Season 2 Patch 1 Release Notes [2026.03.13.02] Patch Release: This release is a Patch, focusing on additional updates, improvements, and fixes for the 2026 Season 2 Release. iRacing Launcher —--------------------------------------------------------- Paint Shop Fixed an issue where the artwork for the new sponsors we added for 2026 Season 2 were not showing up on vehicles. This is fixed, and the logos are now appearing correctly. The following new sponsors were added to the Paint Kit: Asetek Racing Good Ranchers Holley Performance Brands Holmatro Jerky Boys Larry Chen Photo LVRY Nova Motorsport PAGID Racing Penske Racing Shocks PPG Root Insurance Roush Yates Manufacturing Solutions Safecraft Fixed an issue where the updated artwork for the updated sponsors for 2026 Season 2 was not showing up on vehicles. This is fixed, and the updated logos are now appearing correctly. The following sponsors were updated in the Paint Kit: Ally Anduril Eibach Fanatec Horizon Hobby MillerTech Mobil 1 Ohlins Pimax Roto-Rooter Schluter Systems SKF Sunoco Trading Paints WeatherTech Simulation —--------------------------------------------------------- AI Racing AI vehicles have improved their tire heat calculations, and should no longer drop below realistic levels. AI Drivers have improved their racing line speed calculation process as they change positions around a track. AI Drivers have improved their racing skills at St. Petersburg Grand Prix. Audio Rain sounds for the newly rain-ready 2026 Season 2 Release vehicles have been updated. Graphics Dust generation and accumulation on windshields has been reduced slightly. Fixed an issue where some smoke and other particle effects were being incorrectly rendered over other environment objects. User Interface Fixed some positioning issues with elements that could occur after they were moved. For the HUD Profiles system, fixed an issue with some UI element position offsets. User Interface For Key Bindings, fixed several issues relating to "Settable" keybinds that have up to 3 bindings for inc/dec/level of the control like Car Setup Adjustments (e.g. Brake Bias Set, Engine Power Set, ...) Fixed the Clear/Erase function (trash icon) for Settable controls - now all 3 controls are cleared, so the mapping gets cleared in the UI. Fixed the secondary control mapping showing up in the Keybind Preview - e.g. Decrement was showing up, but not Increment, now they both show up, and correctly labeled. Fixed Keybind Preview for Shift-Ctrl-Alt-Print Screen - this now works because the actual keyboard event is compared against controls, in addition to checking if the keys are pressed. Fixed timeout of repeated keys - now if you wait 5 seconds, the repeat key check times-out and clears the last key, so the same key can again be pressed after 5 seconds, but if you keep hitting the same key, it correctly times-out and stops showing up. Fixed a few typos in comments. Cars —--------------------------------------------------------- <Car Class> GTE For the damage model, re-balanced rear panel yields and break limits. Audi 90 GTO iRacing setups have been updated. Audi RS3 LMS Gen2 Max camber warnings have been set to -4.0 degrees. Dallara IR18 Fixed an error that did not allow weight jacker at Iowa Speedway and Phoenix Raceway. Dallara iR-01 iRacing setups have been updated. Ferrari 488 GTE Adjusted windshield wipers. Windshield wiper starting location has been adjusted. Windshield wiper shake has been reduced. Ford GTE Fixed an issue where the glow effect from the brake light could separate from the object when severely damaged. NASCAR Truck RAM Some RAM branding and the decal layer has been updated. Porsche 911 Cup (992.2) A new Series Branding selection has been added for this vehicle: Porsche Motorsport North America (PMNA). When selected for use in a Hosted Session, tire branding is removed from the car. Super Late Model Adjusted cockpit gauge glass shader. Tracks —--------------------------------------------------------- Adelaide Street Circuit Fixed an issue where the grandstands were being hidden when buildings should have been, and visa-versa, based on the selected graphics settings. Barber Motorsports Park A pit fence has been properly lowered into the ground. Circuit of the Americas The A-frames now appear at all configs. Langley Speedway Track loading screen has been updated. Lanier National Speedway Grandstand concrete color has been adjusted. Track loading screen has been updated. Long Beach Street Circuit Track loading screen has been updated. Nürburgring Fixed a variety of purple colored areas on some track sections. Red Bull Ring Updated a few track surface textures. Sebring International Raceway Adjusted the visibility of the hairpin bridge so it doesn't disappear at the lowest graphics settings. Fixed some camera draw distance issues with some environment assets. Fixed a misspelling on the medical building. Track loading screen has been updated. St. Petersburg Grand Prix Stadium light placement has been optimized. USA International Speedway Fixed some environment texture mapping details. Track loading screen has been updated.
Sources
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