GT3 Sprint Scoring System
GT3 Sprint scoring awards 25 points for the win, then 20-16-13-11-10-9-8-7-6 for positions 2–10. Positions outside the top 10 score zero. Both pole position and the fastest lap each earn 1 bonus point, rewarding qualifying pace and race-day performance in equal measure. Additional bonus points are shown in the table below.
Points Structure
Position Points
| Position | Points |
|---|---|
| P1 | 25 |
| P2 | 20 |
| P3 | 16 |
| P4 | 13 |
| P5 | 11 |
| P6 | 10 |
| P7 | 9 |
| P8 | 8 |
| P9 | 7 |
| P10 | 6 |
Bonus Points
| Bonus | Points |
|---|---|
| Pole position | +1 |
| Fastest lap | +1 |
When to Use GT3 Sprint Scoring
GT3 Sprint scoring is designed for single-make or GT3-class leagues running short sprint races (20–45 minutes) where grid positions and quick lap times matter as much as race results. The pole + fastest-lap double bonus rewards a complete driver.
How Racey Handles GT3 Sprint Scoring
Racey ships GT3 Sprint as a built-in preset on all plans. Pole and fastest-lap bonuses are tracked and applied automatically from iRacing result data. Pro leagues can customise bonus values, extend the points table beyond P10, or combine this scoring with multi-class rulesets.